Jump to content
Game-Labs Forum

Mission Editor


Recommended Posts

One of the downsides of offering single player and/or player generated content actually is a very sad one: player abuse. This doesn't make these features impossible (as can be seen in several successful online games) but very taxing from a design point of view. Being a small team there is just so much they can do for the time being. There is a constant tradeoff in working with a few hands on a project of this magnitude and comparisons to STO, WoT and others are of for exactly that reason. It obviously may change with the success of the game but initially I'd be happy they finish the game into Beta. This has nothing to do with ability - simply with the fact that most game project don't make it live. This in itself is a great accomplishment.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...