Jump to content
Game-Labs Forum

Phantom Torpedoes, and other torpedo cheating...


Recommended Posts

I've been seeing a lot of this before this latest update. Torpedoes are being launched by AI from way outside their allotted range. What's more, they have no tracks in the water. I have never once seen one yet. Launching torps from beyond normal torp range is not so much an issue, except my ships refuse to do it. When I'm set to aggressive torpedoes, mine just sit there in the tubes with the ship waiting to be hit by AI nearby.

THIS is not necessarily that much of a problem that can't be fixed with a little dev love. HOWEVER, combined with the new damage output of AI it constitutes an AI cheat that needs to be fixed. I'm taking WAY too much damage from AI fleets now. In my current campaign I've lost every major battle, mainly due to my ships being so much better than the AI's and taking too many cheating hits.

I'm recommending aggressive torps does not improve range of launch - instead increased reloading and firing without proper aim.

EDIT - I've also watched videos from the current build where those torpedoes are homing torpedoes, changing their direction when near allied ships, although I've not personally seen this and I'm not sure why...

 

Edited by Admiral Donuts
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...