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Different solution to ships' speeds and wood type


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I'd propose a different approuch to ships' speeds related to the wood built choosen.

1. Give every ship a Maximum Speed, based on real datas, hull shape and length (and game balance);

2. Give every wood used for frame and planking a weight based on specific gravity. The stronger the wood, as reality, (oaks) the heavier.

The heavier frame and planking, the heavier the ship, with speed loss as today depending on hold/guns loadout so ship total weight.

Speed mods/books will vive a speed bonus up to the ship maximum speed.

IMHO, a more real solution (live oak is not slower than fir: it's heavier - almost two times more); well balanced could make heavier build a bit more viable in PVP, meanwhile setting ships' maximum speed will put a limit to speeds: no matter the wood, the loadout, the mods, every hull will respect max hull speed.

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