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Proposition - Order Letter Feature


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Ok for starters let me say why i place that suggestion.

During last few weeks I didn't have much time to play NA so i stopped, I heard from couple of sources that this is wider problem.

Main reason that I stopped playing is that it takes just too much time to get things done.

At the same time I feel like making NA more realistically is a good move. I like this game to be more believable, but at the same time I don't think that you have to make it at the cost of players time, like most simulation games do.

Ok so what are those time consuming activities?

  • crafting
  • trading
  • moving ships between outposts
NOTICE: I did not mention any battle related stuff, since I think the time balance is there and it would not be fun for those things to take less time then they are already.

My proposal is to introduce Order Letter Feature, what it would work like?

Well basically you could invest Money and/or Labor Hours to order you men to complete different tasks off screen.

So what you should be able to do?

Action Orders:

  • Place order for production of materials in your buildings remotely
  • Place order for crafting remotely (given that you have resources at that outpost)
Transit orders:
  • Place order for ship relocation between outpost
  • Place order for a shipment of cargo between outposts
Risk of goods/ship damage and sinking during transport could be included, also you could lower the risk by paying for escort

In my mind it should take longer and cost extra, so doing those tasks personally would be cheaper and faster but at the same time you would not have to invest your playtime, just place the order and wait a couple of minutes/hours until it is completed (could be based on distance in case of transit orders).

Also I think that this feature could be done through menus only, however could be expanded in the future so the Transit orders physically spawn AI fleets on map that can be attacked by other players.

More than that I think this feature fits the theme and doesn't destroy the realism because it is only logical that given you have the resources you can order someone to do certain jobs for you.

I would like to hear your opinions on that idea.

Cheers!

Edited by Wyspa
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Ive suggested similar ideas here

http://forum.game-labs.net/index.php?/topic/14204-offline-travel/

I agree there should be a way to give out basic orders for your people to execute, as well as a way for players with limited time to sail across the map and get outposts in new areas.

What risk is involved, and how it is involved are legitimate questions

Another thing to think about is whether or not the server could handle it

Edited by Æthlstan
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