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Production Chains


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This is some kind of extension to the remove labour hours.

 

If you have 5 Buildings it should be possible to connect them to improve output or build production chains.

For Example:

Connect 2 Iron Mines to get a production Bonus (2% maybe).

If you build a production site you should be able to place a "chain of tasks". And it build them as long as there are ressources available or until they are finished.

For example you have iron and coal in your warehouse and you set a task of 1000 Iron Ingots and a second one with 400 Iron Fittings.

Now every hour it produces iron ingots until it fullfied the order of 1000 or if there is no more iron or coal.

If it stops because of mission ressources it should have a look if it can continue with the next task and do so until the missing ressource is available again.

 

So in the end it should be possible to build up production chains and if you connect multiple buildings from the same type it should give a production bonus (2% sounds good because with 5 buildings you can get a maximum of 10%) for build time for every building in the line (if you have 5 Shipyards you can build 5 Ships and everyone with a bonus of 10% in build time).

This will give you a nice possibility to spezialise.

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