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Ned Loe

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Posts posted by Ned Loe

  1. Is there some centre ground? Do you think allowing a player to pick a name from a list of historical/appropriate names would strike an acceptable balance? Not a huge fan of the idea, just throwing it out there.

    This might be an issue, 

     

    1. Name database will need to keep track of all names and remove those used, 

    2. Database will need to be constantly fueled with new names. (Players will be creating multiple accounts and or leaving accounts sit when they quit for some time, so those names will be taken forever)

     

    In this case 2 names must be used (like in POTBS avatar random name system), much easier to control.

  2. Now I hadn't considered that part. Must of slipped by me when I read the dev's question. Yes your quite right some one will undoubtedly name their 44 gun frigate FPS FUZZBALL or some other ridiculous name. I quite agree although it may at times bring some humor to the game ultimately that well would run dry. Unless the name required an approval of some sort player, or dev sponsored I don't see much of a way to have one without the other. Can't always have our cake and eat it too I'm afraid. Still even with that potential problem I must remain in favor of the idea of individually named ships.

    Well believe me, if you take that option away you will see 100s Victory rates in 1 battle which makes no sense. I believe you will leave a lot of players upset if you will not include name option, trust me...same names over and over again...boringgg.

  3. regarding names of the ship

    how should we treat the famous ships

     

    for example should a player be able to rename a ship from lets say HMS Surprise to XXPwnmasterXX? 

    or ships should keep the names the game gave them.

    You should keep the real names , but add ability to change them as an option. Back then people named their ships the way they wanted, so why we can't name them the way we want them these days? In addition, if you want to add sail, flag, figurehead, cannons customization, this will not be the same looking ship anymore and will require a new name))) SO, its up to a player to decide if he wants to stay classic of go create a new looking ship with a new legendary name..!! In case someone names their ship XXPwnmasterXX, well this will only be visible if you get close to a ships stern and/or use a spy glass to read it. Ship name should not be stated in a ship info window (spyglass feature). I do not see a big issue here...

  4. I am very sorry if I post this in a wrong section.

     

    Good info:

     

    http://www2.ups.edu/faculty/velez/Comedia/html/unit1/galeones.htm

     

    Ship:

    Supplies 

    Clothing and kit of a soldier and a sailor serving aboard the King's vessels

    Machines and devices used in the arsenals

    Different types of vessels for sailing across the Mediterranean

    Implements used in the hold of a ship

    Instruments and implements used for navigation

    Furniture fitted in the cabins of the captain and officers of the vessels

     

    p5ima9.jpg

     

     

    p5ima10.jpg

     

    p5ima11.jpg

     

    p5ima12.jpg

     

    p5ima13.jpg

     

    p5ima14.jpg

     

    p5ima15.jpg

     

    p5ima16.jpg

    • Like 1
  5.  

     

    You are correct, sir.  If the game engine tracks the ball to the rudder or the wheel, then it doesn't need some luck generator.  I hope the game is physics based, then luck can be provided by the real world. 

     

    luck should only effect human actions, not ship defense or armor... 

     

    ex.

    sailors believe idol is protecting them and work harder!

    they are brave in battles!

    they are more accurate when shooting because they are fearless! etc...

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