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Shibbyland

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Everything posted by Shibbyland

  1. I'd like to see little details to increase the immersion. Example: -A cabin screen for making changes to navigation, and for crew and supply management. -Letters of marque or letters of commission when given a task or a new ship. -A chest which contains curiosities found around the map. -Some pre-selected views (like in a flight game) perhaps F1, F2, F3 etc to change quickly to chase view or helm view. -Basic ship customisation (which I think is already covered) but this would include the ability to name the ship, the ability to change paint scheme for the different nations (again just very basic default schemes) I'm not sure how the open world is going to work exactly but this is part of the game where I think people will spend a lot of time. I'd like to see: -Hazards such as sand bars, ice bergs if there's ever an intention to include more artic conditions (nothing detailed just some sort of barrier). These sand bars can move at random within their area so you constantly have to be cautious of them. -Supplies. Again, just simple stuff, food, water and ammunition. This to ensure people have to stop at ports to resupply at a cost. A deeper level of supply could include wood and ropes. -Weather conditions which can cause damage to ships: I.e if you are going to use prolonged full sail in a storm, expect to lose a mast. -Changing weather. Perhaps five predetermined weather conditions which change at random and can occur anywhere on the map. These could include: Clear skies, cloudy, fog/mist, storm, becalmed. (Becalmed could get annoying without some supply management coming into play).
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