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ramenhenry

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Everything posted by ramenhenry

  1. Alright ! I eagerlly await! I love y'all games, and truly appreciate the dedication put into em. It would be cool to one day see one truly massive game where Land Sea and Air are all incorporated.
  2. Even if I do the problem is still evident! The ratio is crossed when I have a 30cm to 15cm ratio ! If I expand my citadel I get free displacement !
  3. Nah mate this is not about that. Outside belt armor should not effect internal citadel armor the way it does regardless if I even have a citadel tech which I don't in this case. I shouldn't get negative displacement for making my citadel bigger or in this case the entire length of the ship. For some reason in the coding y'all have some weird link for aft forward armor ratioed in with main belt armor to cause bigger citadels to eventually have negative displacement. I am recommending you have citadel displacement completely seperate from main belt, aft forwad belt calculations. Here are even more examples of this, this being a Spanish Dreanought hull 1 1905 shared design situatin and the other Japanese to also show that this is game wide.
  4. There's still a major bug that hasn't been addressed I have seen for quite a while. When Main belt armor to Aft/Forward armor reaches a certain ratio where Aft/Forward armor increasingly becomes the same as the main, a larger Citadel will actually decrease displacement. I noticed this a lot as I often create ships that are all around well armored in fear of getting penetrated in the Aft and Forward when presenting my broadside and having major stability issues as a result. This is such a huge case that I always now place two turrets at the very opposite end of the ship in order to get maximum stability which really should not be the case. Here's some evidence of this
  5. Yall gonna fix the major bug where if Aft or Forward belt armor reaches a certain threshold vs Main belt armor, larger citadel size decreases displacement?
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