so reading through the comments its all a bit worrying, i can understand that there has been some confusion but to my knowledge there are still 3 big bugs that prevent this version from being playable and would urge you not to consider a release any time soon
ships oversteering in a turn when a course is set (as suggested it does indeed seem to be due to the helm position, it does not begin to center until the end of the turn is reached)
the amount of time between turns, +5 mins is not uncommon (not sure on this one but it would seem to be linked to the amount of wars being fought and the amount of single ship taskforces on the map. either way the AI is insane and all campaigns degenerate into one almighty bun fight with everyone at war and most at war with multiple other nations)
Lag/frame rate/stuttering during tactical battles (this is better than it was on release of 1.1 but is still way below the performance of earlier versions 1.08, 1.09 ect and its no fun trying to play a battle with so many freezes and so much stuttering)
now there are of course a lot of other bugs, i myself have only experienced these as game breaking bugs but i am aware that there are other bugs people are experiencing that appear to be game breaking and also need fixing. we understand you dont have hours to test play the game just as we understand that beta's have bugs, what is confusing and concerning is that with so many people reporting the same game breaking issues, you as the developer believe that 1.1 is pretty much fixed and playable and only needs a few tweaks that arnt important enough to deserve patch notes.
on a side note, i thought id share this bug too, these transports appear to be flush deckers and not need anything at all 😂