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akk1990

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Landsmen

Landsmen (1/13)

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  1. The changes in the last hotfix regarding armour, fore and aft weight offset etc are unrelistic and arbitrary. Yet another set of arbitrary and idiotic limits that need to be removed. And please for the love of god fix pitch. Even ships with nothing on have a pitch of 20+%. this is unrealistic and terrible. Also, please fix the AI. Its still terrible, even after multiple updates.
  2. The changes to the armour in recent updates are terrible and unrealistic. Armour now increases in weight to ridiculous levels even after only small changes. On top of that, they are yet another arbitrary limit when the only limits in the game should be the technology available to you, the shipyard size and the monetary cost associated with the ship. These changes to the armour need to be undone ASAP. In a game where the biggest draw is the shipbuilding, these arbitrary and unrealistic limits limit the shipbuilding FAR FAR FAR too much. And I am at a loss as to why the devs keep making these stupid, useless changes when there are still so many actual issues with the game. The pitch calculation is screwed beyond belief. A ship with literally nothing on it pitches at a minimum of 20%, which has a negative effect on everything. This is ridiculous. A hull which at a minimum has 20% pitch is useless and wouldnt even make it off the drawing board. Either recalculate pitch, or have the negative effects of pitch only start climbing above a certain percentage (like 30%) instead of literally punishing a player before they've even placed a single thing on the ship. Another issue is that the weights of various modules are also still far too high. Radar, Sonar, Hydrophones, Radios, loaders, turret turning apparatus etc are all far too heavy still. Yet another issue that the devs keep ignoring is the AI. Its still terrible, as is the auto-designer. The campaign is an absolute breeze, even on the hardest difficulty.
  3. The turret armour restrictions are too low. For example, the turret restrictions for the triple 18 inch turret is 23.4 inches. If we compare that to an actual historical ship, the Yamato Class, they had a face armour thickness of 25.6 inches. The turret armour restrictions need to be set back to what they were. EDIT: Also, why on earth does it matter if players are ""overarmouring"" their turrets? Its not like people are playing this game against each other. Just against the AI. To be honest, there are far too many silly restrictions in the game. The only restrictions should be monetary cost and shipyard size, in my opinion. If someone wants to make a battleship with 50 inches of armour on its face, let them. Jest increase the monetary cost significantly after a certain point.
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