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Kevinsteve79

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  1. Played a bit the campaign this morning to get a view impressions... I do hope that the developers will consider a view other options and take ideas from other naval games. 1. To send out fleets or task forces that the player has to put together and see those moving in real time as it is done in the game "War on the sea" 2.when you encounter another task force don't show what types and how many ships the enemy got so you'll get the suprise effect and make decisions from there 3.maybe adding more joints in the build editor since you can place certain guns even if there's no joint showing The controls and menu are pretty easy to master and comfortable to manage compare to other similar games Can't wait for the next future campaign updates to see what you've decided on 😁 Now for me... back on round 2 this time on the British side
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