I followed the advice given by Nick Thomadisand it was working on the first try, then i had to pause and exited by accident LOL. So tried it again with the same ship design and beat it yesterday
I have had the zombie ship issue in the past with other missions, but with this mission i did not have it. The range i believe is key, as i read in some previous posts you want the plunging fire to go through the deck and hit internally, i had alot of hits overpenning and actually switched to HE for a few salvos to see if i could get some crazy explosion (sadly did not happen)
there were a couple of little changes like secondaries at 5" and my speed a little lower to upgrade some of the protection to the barbettes etc. Most of the time i tried to keep the range at about 27km and i noticed the enemy could not fire at me, at one point i did get within 23 or 24km and i was getting hit although not too much damage. At 27km the enemy ships would be out of range for visual so i had to make sure my DD were in between my BB and the enemy, this i believe also kept the enemy DD posted close to the enemy BB and not coming after me. They did launch torps but i wasnt sure if it was aimed at my dd or my bb either way it wasn't close enough to get hit by the super spread. I hope this helps others in tackling this mission, i would post a screen shot of my set up but nothing i am doing seems to paste it in here. if you would like to see it please let me know how to post screen shots lol
US Super Battleship (v74)
in General Discussions
Posted
I followed the advice given by Nick Thomadis and it was working on the first try, then i had to pause and exited by accident LOL. So tried it again with the same ship design and beat it yesterday
I have had the zombie ship issue in the past with other missions, but with this mission i did not have it. The range i believe is key, as i read in some previous posts you want the plunging fire to go through the deck and hit internally, i had alot of hits overpenning and actually switched to HE for a few salvos to see if i could get some crazy explosion (sadly did not happen)
there were a couple of little changes like secondaries at 5" and my speed a little lower to upgrade some of the protection to the barbettes etc. Most of the time i tried to keep the range at about 27km and i noticed the enemy could not fire at me, at one point i did get within 23 or 24km and i was getting hit although not too much damage. At 27km the enemy ships would be out of range for visual so i had to make sure my DD were in between my BB and the enemy, this i believe also kept the enemy DD posted close to the enemy BB and not coming after me. They did launch torps but i wasnt sure if it was aimed at my dd or my bb either way it wasn't close enough to get hit by the super spread. I hope this helps others in tackling this mission, i would post a screen shot of my set up but nothing i am doing seems to paste it in here. if you would like to see it please let me know how to post screen shots lol