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About Lt_Gable

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  1. +1 for obsolete ships: the main subject of the game is dreadnoughts so to place them in the context, you'll have to evolve from something (pre-dreadnoughts and the different ironclad designs) to attain the infamous dreadought designs and go further in the game towards modern battleships and since the other ultimate admiral takes us to the end of the sails era, it would make sense to take us from where the other game leaves us (probably around 1860 with the first steam ironclads/monitors) to the end of classic naval warfare after WWII and missiles/aircraft carriers that would make sense to me and would give the widest choices for players to solve the campaign while still staying historically correct with available technologies and such.
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