brucesim2003
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Posts posted by brucesim2003
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I thought they had coded the AI not to have empty barbettes?
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That's ok, your ship didn't sink it using gunfire. There was just an unexplained fire that made the ammo explode. The crew were all evacuated.
That makes me wonder. Maybe the AI went to the Russian school of ship designing.
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On 12/3/2021 at 3:48 PM, admiralsnackbar said:
No ship that small has a cloaking device.
It's used a grappling claw to hide on your bridge tower.
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17 hours ago, Commander Reed said:
I never said it was daft, but uncommon.
You may not have used the word daft, but
On 11/14/2021 at 7:29 AM, Commander Reed said:...That makes sense! (Not)
implies that you see the idea as daft, stupid, weird, or silly.
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2 hours ago, Toby said:
...isnt that the key thing that your ships are named cool and not if they keep the enemy from invading your home lands?
Indeed, good sir!
Star trek online says space barbie is the real end game. You have just uncovered the secret of UA:D end game! 😁
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11 hours ago, madham82 said:
Not saying it didn't happen, but for every example where they did..there's another that didn't. We definitely should have the ability to design separate classes in the same ship type, no reason not to have it.
Oh I agree.
My 1st post was in response to Commander Reed's post that was implying that the idea of having multiple ships in the same class in one battle was daft, and that it never happened.
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5 hours ago, madham82 said:
I would say peacetime grouping versus wartime are two entirely different plans. Look at Guadalcanal for the US forces. Pretty much whatever they could throw together. Plus some classes may only have 2 ships (i.e. North Carolina's).
Most of those groupings I listed were wartime groupings. The only one that wasn't was the USN standard type battleships.
The grand fleet had surprisingly homogeneous divisions, though there were instances of 1/2 sisters or one-off's in various divisions. Same with the battle line of the HSF.
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On 11/14/2021 at 7:29 AM, Commander Reed said:
Please. It's so weird having like 5 of the same ship type in battle. Like, we've designed a new ship! We're going to send them all out together! That makes sense! (Not)
Actually it does make sense, especially for capitals. Ships are deployed in divisions, and the closer the characteristics of the ships in a division, the easier it is to use the division. What better than several ships of the same class?
5th battle squadron
USN standard type battleships
The IJN tended to group ships of a class together, from heavy cruisers up.
Most destroyer flotilla's were composed of ships of the same class.
The idea of designing several classes of 1 type would be good for custom battles, but not having that ability isn't that weird.
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23 hours ago, o Barão said:
Well i am glad they ditch that system for the current one. What we have now is so much better compared to that one.
Sarcasm detector going full blast! At least I hope that's what I detected.
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On 11/16/2021 at 1:12 PM, DougToss said:
If I remember, the issue was the AI was unable to use it well.
So no different than the current situation.
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6 hours ago, HistoricalAccuracyMan said:
... the Pacific War is much better known/more famous.
Only in an American-centric world.
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Storm Eagle Studios Mk 2 ... though at least they released a couple of games before abandoning their forum.
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They really should limit the number of calibers the AI can put on 1 ship. Say 2-3, and then teach it to add enough guns in each battery to matter.
Also - another bugbear - unify batteries of the same caliber. Wing guns generally did not have separate fire control from centreline guns. Number of guns in a mount also should not create separate batteries.
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5 hours ago, MacSix said:
...this will get stuck in development hell.
It isn't there already?
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17 minutes ago, ThatZenoGuy said:
At least try to make a dedicated thread for everyone to complain in, that's a better idea than doing off-topic stuff in a patch feedback thread. ;v
Tried that. Devs can't be bothered to even acknowledge it. So if I've got to annoy people to get them to realise there is a problem, then that is what I'll do.
When playing by the rules gets you ignored, things have to change.
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13 hours ago, Joryl said:
My god just stop spamming the forums I get it you are mad that the Devs are not catering to just you give it a rest it is beyond stale at this point...
Nope. Not gonna happen. I'll stfu when the devs can be bothered to respond to a customer that is obviously (or at least should be) annoyed, not before. If I've got to make a nuisance of myself, so be it.
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Nope. Not gonna happen. I'll stfu when the devs can be bothered to respond to a customer that is obviously (or at least should be) annoyed, not before. If I've got to make a nuisance of myself, so be it.
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My feedback? Don't bother buying the game. The devs don't respond to simple questions and the advertising for the game is misleading.
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18 hours ago, Tankaxe said:
Their is literally nothing the AI can do against a properly player built 21kt ship.
It can (and does) run away. So many custom battles aborted because the improperly built AI refuses to fight.
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6 hours ago, disc said:
Well, HMS Princess Royal was completed 1912 and made 28 knots. HMS Renown was completed 1916 and made 32 knots. So, sounds pretty close... for a battlecruiser, anyway.
And if it had been a battlecruiser, I wouldn't be quite so annoyed.
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7 hours ago, madham82 said:
I would say nerfing the accuracy of ships that do not have direct sight of the target they are shooting at would force the AI to close the range, but I'm not sure there's something else buggy with its logic going on.
No, that wouldn't work. They run away even when they're outside of their gun range. Can't nerf accuracy below 0%.
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7 hours ago, madham82 said:
🤦♂️
What's wrong with 31K ton BB in 1914? Most were lighter than that IRL.
Sorry, I meant 31 knots.
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Just had a custom where the AI thought a 31kt battleship in 1914 was a good build.
Any other industry I'd be asking for a refund. I've become more and more disillusioned with this game after each patch. Removed from steam wish list, for what that's worth.
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18 hours ago, madham82 said:
So is this in a custom battle or mission?
Custom battle, as I said in the 1st line of the OP.
Feedback Post (Long)
in General Discussions
Posted · Edited by brucesim2003
Problem is, we (well at least I) tried to speak up. Got forum suspensions and ignored for doing so. So from my point of view, neither the game nor the company are worth investing any effort into whatsoever. This game provoked me to writing my only steam review (a negative one) in over 10 years of having steam.
If I'm ever asked by friends about this game, I give a 'steer clear'. Because the company punishes any who protest with anything more than a soggy paper bag, anything they produce has been removed from my wishlist. And I tell any who want my opinion that.