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RvT

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About RvT

  • Birthday 08/11/1959

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  1. Thank you very much, you've made a strong start on what I am sure will evolve to become a really great game. Of course, you will be trying to keep three types of players happy: the ship designers (understandably vocal here as it is such a central part of the alpha release) the battle fighters the campaign/war fighters. While I am happy to design a ship and fight a battle, it is the to be released campaign that most excites me. I want to fight wars and post great after action reports that tell a beautiful illustrated, with both strategic and tactical story. So, a couple of points from my perspective. 1. If you do add extra ship designer features, it might be wise to add them to an "Advanced Design Options" or other mechanism not to overload the ship designer, as obviously there is a lot of (good) complexity in the designer already. 2. The error messages in the designer can be very difficult to correct. For example: Starboard "Weight Offset 51.6%" - You need to show why this is happening, particularly when nothing has obviously been added to the starboard side. It makes correcting these error messages guess work. However, you are doing great work and I'm very much enjoying what you've put together already!
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