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Quiet Assassin

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Posts posted by Quiet Assassin

  1. The reason the pop is low is because :

    1. The grind to get competitive ships is waaaay too long. 

    2. Trading sucks. Visit most ports & you find virtually empty admiralty stores. 

    3. Crafting sucks. You are forced into a clan to get port bonuses, rare woods, etc. 

    4. Missions suck. "Go kill this ship. Now go kill that ship." Not much story line in that.

    5. New player experience sucks. "Welcome. It will take you weeks of play (maybe months) and millions of reals/doubs to get a competitive ship, which could be sunk in a matter of minutes. Along the way, the inferior ships you'll be sailing will be sunk over & over by full-time players & gank squads. Lose, lose, lose! Isn't this fun?! BTW, if you have any questions, look in the game guide...Oh, wait, we don't have one. Just ask a lot of questions on Help chat. Ooops. We got rid of that. Tell you what - Forget all the grinding, trading, crafting, gathering seasoned woods and mods, and everything else that would enrich the gameplay. Just buy DLC ships! Oh, and you'll need lots of dock space for them. We have DLC's for that, too! Yep - the key to success & happiness in this game is to spend REAL money on DLC's. Lots & lots of real money. Have fun!"

    • Like 1
  2. Simplify, simplify, simplify. The Grind is waaaaay too long, and upgrades/bonuses too 'exclusive'. That's the problem. To get a competitive ship takes a HUGE number of hours of play, which could be lost in battle in minutes. Players rage quit over this, and new players look at the steep climb and go find another game.

    I asked the devs about this months ago. They said they didn't care if a player only stayed for 2 weeks! Everything I needed to know...

  3. This is stupid.

    The prices are astronomical. Believe it, or not, there are people who don't play this all day. 

    The cost of crafting a simple Fir/Bermuda Surprise just went from 28,224 to well over 200,000 with the seasoned woods, minimum. Add mods, etc., and you're spending the whole day trading or grinding. Bigger frigates are 500K...and 1st rates? Forget it.

    Why do devs continually make HUGE changes to a game that used to be fun to play? Whose voices are driving this?

    I'm forced to download DLC ships, I guess. I'd much rather craft them, but don't want to spend all of my time raising reals & dubs

    SIMPLIFY, SIMPLIFY, SIMPLIFY! The game was more fun when it was simpler.

    • Thanks 2
  4. Loki in your home capital waters is wrong. 

    2 days in a row, I've been trying to open slots on a new ship by fighting AI at my capital port, only to find myself in a battle with some admiral enemy player. I also had doubs in the hold from my previous fight, which I would have stored in port had I known. I never got sunk, but the 2nd player escaped from the fight, leaving me with very little XP...the very reason I was playing.

    Can you please not allow Loki in capital ports? That's where many of us get our ships ready before OW.

    Actually, I would like to see Loki go away entirely.

  5. On 2/19/2020 at 3:47 PM, Custard said:

    Russia got what they have because they worked for it they have exactly the same number of perm ports as Poland and Prussia, whats next my Nation GB complaining they only have Jamica FFS get a life man.

    Perhaps beyond a set number of ports owned a Nation should have a penalty of some sort for every port over this number they own.

    Wrong

  6. On 11/26/2019 at 7:54 AM, Aegishjalmur said:

    This is one of the reasons I quit big ships and the game in general. Upgrades and stats give too much advantage for how scarce they are. Basically if you aren't one of the unemployed guys without responsibilities and families or just anything better to do really who can and want to waste all this extra time to get the best ships / upgrades in the dozen, so they can afford losing them in PvP, then the game really sucks.

    I had hoped it is different with the shallow ships and I have always enjoyed them too but I guess it's all just one boring grind now...

    You nailed it! 

  7. Logged on to play. There are only 316 players (some of them alts) in the middle of the day US time, after work-time in Europe.

    316!

    Your formula is not working for gameplay. Maybe you are listening to the wrong "voices" ??

    On the PvP side, yes players should fight each other. But you've killed resource trading, nerfed "fake" cargo/pax trading, ship-building on equal terms, crafting points for other items, etc., etc. We need to be able to make money to buy ships, cannon, mods, etc. To make money only by PvP is not a good plan, since you have to put mods on it 1st to be competitive.

    PLEASE! Bring back trading, crafting, and level-playing field ship-building (not these stupid "super-ships" for clans only). And get rid of the wind worm-holes, or at least make it the same in the area for all ships. Being chased down in a trader lynx by a large square-rig is just plain stupid. If we wanted space-ships & worm-holes, we'd be on EVE.

    If you want to know why this game is dying, that's why.

    Make the game fun again, please. 

    Signed,

    a paying customer

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