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traitorous mctraitoro

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Posts posted by traitorous mctraitoro

  1. 42 minutes ago, HachiRoku said:

    and why is that? You know if the solution to a mod is another mod there is something wrong with the game right?

    Take dismasting. If the game is not playable without mast mods its also broken. 

    If certain mods are required for basic gameplay something in gamedesign has gone terribly wrong. 

    And this is why muskets need to go.

  2. 16 hours ago, LIONOFWALES said:

     

    I like that people craft ships just to make 5/5s and sell the others at what pretty much just covers Thier costs to craft another. Take RNG away this won't happen anymore.

    If people can craft 5/5 straight up whatever the cost, they will just do that, them boom the poor people/newbs/lone players, will never afford them and get left behind in worthless 3/5s (only worthless because everyone else has 5/5s).

    • Like 1
  3. 1 hour ago, Angus MacDuff said:

    Typical nonsense post from someone who doesn't get it.  Gear is everything in this game.  The whining and threats of quitting if there is any hint that gear would get wiped says it all.  I've said it before, an elite player is still elite if all the gear was gone.  With the best gear, the elite players are untouchable and its pointless to fight them.

    Gear is not worth much in my opinion. Just as easy to sink a 'elite' player with his 'elite' ships in my cheap ass ships than my normal ones. It is hard to catch him though but that's it.

    Unless they have that chaingun upgrade 1777

  4. 50 minutes ago, Slim McSauce said:

    ganking is necessary to aquire wealth.

    I'm sorry but that's just simply not true. I'm ganking you split what little reward there is between everyone there, not to mention the gankers are all crazy greedy and just sink the ship everyone franticly trying to get the most shots on them.

    So anyone who gets most of their wealth from ganks are simply put only gankers, you would have to gank 10 times for every 1 normal battle.

    Necessary - waht?

    You earn more doing anything else with your time than ganking, considering most last quite a while.

     

     

    • Like 2
  5. 13 minutes ago, jodgi said:

    Interesting...

    How would you argue that point?

    Shouldn't I be commended for exposing this ugly business instead?

    No mercy, if you have seen this thread you have been exposed to its filthy secrets and must be extinguished

    • Like 1
  6. The problem with op ships, i.e. ships with super mods and 5/5, is they are unrealistic, and makes them "out of Thier class."

    We have 3rd rates with speeds of 5ths as strong as 2nds. And the same time we have 4ths as strong as 3rds and max speed. We have 5th rates rage baording 3rds and over running Thier crew with muskets at half the crew.

    What your suggesting just makes them even more rediculas. If your talking realism then you can't pick and choose. If your fighting a 3rd rate in a slow 5th you should be throwing Nelson overboard and sailing the other way.

    • Like 2
  7. If you weren't so scared of fighting "truly" even odds you would lose your ship more and have lots of places for those upgrades,

    Those who have too many clearly are gankers, or only fight battles they know they'll won.

    Nothing wrong with losing ships, the problem is the ships that don't sink as they are fighting battles that are tooooooo easy for them. Boring

    • Like 2
  8. Most people who defend the raiding of capitals and safe zones or who see no problem with it, are all people who never had the problem early on, or who had it so little it didn't matter. 

    Now, most newbs lose Thier ships before even trying it. They can't even get started and set up, they have only one ship, and can never afford anymore or make any money to be able to make more money.

    This i think is the problem.

    • Like 6
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