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monk33y

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Posts posted by monk33y

  1. Everything I post here is my personal opinion and suggestions and are not in anyway the views or feelings of my clan or nation!

    Now that is out of the way I'd like to suggest the following.

    1) port battles entry to be restricted by crew numbers. 

    2) alliances to be adjusted on a by monthly timescale and directly controlled by the data available to our development team.

    3) raid port battles to help influence rvr and pvp.

    Okay not for greater details. Point 1 to limit the maximum crew Size available to any nation when entering into the port battle. This means a nation needs pre organise which ship combos will be suitable. 

    Point 2, iv already stated this but I feel that the current alliance system benefits the big nations and hinders the smaller one. Once any nations population goes above say 50% of total server population that nation looses access to the allie system. Instead gets to pick an nuteral allie to use ports But looses the nuteral allie as reinforcement in port battles. You can fight on there behalf.

    When a nation's population hits 35% it can only have 1 allie and 1 nuteral allie.

    This idea will help other smaller population nations ballance the port battle coverage.

    Point 3, open up raids to help push hostility creating more rvr. All region's in game have 1 capital and 3-5 smaller ports. These smaller ports have become almost pointless bystanders, opening these ports up a raid portbattle brings back some importance.

    Each sub port in each region has a certain 12 hr raid window (for all timezones) once a raid is declared a 24hour set up window starts (showing all  in the server where it will be taking place). The raid takes place as a standard tower port battle (less Dev work) if the port battle is won the winners claim access to the port along with the regions owner for a limited timescale for example 48hrs. Any raided port automatically grants the raiding nation 25% hostility buff (that cannot be lowered while raided port stands). 

    This system will help ports to be contested and generate rvr and pvp.

    Simple restrictions can be placed on raiding for example only three or four regions can be raided at anytime by any one nation. Any amount of nations can raid a port in any one region at anytime.

    What do you think? It needs fleshing out etc 

    • Like 2
  2. *censored *do me a favour and get your head out of your Arse! When I post MY OPINION ON THIS forum it's my comment not a sorry or toxic comments. It's like when you post something I do not straight away think you are speaking up for '*censored*!'

    And your right Durring the week I work away from home (you know what a job is right?!?) so I don't get to play much... 

    Do me a favour and stop attacking me, take your preconceptions with you and do one! 

    Incase you didn't relise I was taking the piss with the above comment but arseholes like you who go on the Attack 24/7 over my comments just make me laugh. I wanted a bit of banter with munkey who I get on well with In ts and forums 

    Attacking me is fine but I get warned when I attack back. I love it

    • Like 1
  3. What we all need to remember is we have been for ages and have a headstart on the launch noobies. I honestly think that ship creating will get very hard. (normally alpha and beta gameplay is easy as he'll for testing then gets real on launch).

    Unfortunately the mentally of the new (younger) gamers is I want it all now and I want it for free. (think how wow dumbs down its game for noobies) 

    Making items and in our case ships harder to get is a good thing. I honestly like fine woods. Why is it that the immersion freaks cry about everything apart from how easy it is to get the matts for a 1St rate. Sol's should be bloody hard to get. (on a side note there should only be 3 or 4 ports in game that you can craft 1St rates etc)

    Stop dumbing down our game devs

     

    **edit** this msg is my own and not a sponsored announcement from toxic clan or the British empire. The views are my own 

    Edited, avoid insults to other users while giving your own opinion - Moderator Team

     

  4. On a side note once a raid is won the attacking raiders on restart gain that port as enterable (gains flashing duell status) enabling buildings etc. (this could be owned for 24hrs only then flips bk to owner nation. While it's under raider control the hostility gets 10% extra Base line buff in region, allies can't use port only raiding nation) This gives any nation a hub to launch future raids (pirate friendly too) once a pb for the regions capital is won or lost the ports reset to owner nation or after the 24hr Cooldown finishes.

    Once a nation launches a raid only three raided regions can be active and any time!

    We need a system to push more and more pbs. If you could set up a outpost in a region you could tow there etc. When port is defended you must sail your items out generating more areas of pvp and more rvr content.

    To sum up:

    Wining a raid generates 25% hostility, while raid is owned (25% per owned raided port)

    Gives access to port for 24hrs (even Durring pb countdown)

    Owning a raided port gives 10% buff to any rvr hostility efforts.

    Makes raiding and raid defending a 24hr objective opening up all time zones 

     

  5. I agree with you buddy totally. I was trying to get a pb bolt on as the development team are clearly shy to big sweeping changes.

    The long term idea with this would be ports inside a region to be raid-able to generate hostility In all timezones.

    Winning a pb raid in aus timezone gives your 25% hostility towards the pb system etc etc. Player driven is the key we just need a system tweek that opens up more timezones (that's how I'd do it. Give pvp a helping hand. If you attack a region with 4 ports win all four and get a pb out of it. If the region has 5 etc then even more chance to get s pb)

    • Like 1
  6. Raids would make better sense if the actually effected the pb itself.

    Pbs have a 48hr build up. What if Durring that 48 hr window say every 12 hrs a port in the pb region was raid-able. If anyone other than the defender wins the attacking alliance on pb day get 25-50 points (new pb system) headstart! If the defender wins it stays normal. This enables pirates to effect rvr as they can pick attacker or defender if the defender doesn't arrive! 

    Extra pvp/rvr content and it makes rvr abit more for everyone.

    More importantly this would open up pbs you timezones like aus to effect a pb on eu timezones. 

     

     

  7. If we want a game where all actions effect/influence the pb system wouldn't it then make sense for screening actions to add/remove points depending on what's being sunk outside the pb? Surely the easiest way to do this is to have a 60min countdown from all open world screening fleet action from the region outside the pd (mini pvp event) after 1 hr the in game map shows the number of openworld ships sunk. A simple attacker /defender (USA election first past post chart) two lines showing ships lost or as my other post states crews lost! 

    After that 60mins screening event finishes the openworld kills/crew killed equals points in the pb.

    For example if the attackers get more kills in openworld then get 250 points in the pb. (to stop event abuse Or cheating the attackers must sink at least 30ships or kill 3500 crew)

    This would enable the real world screening action to help the attacker or defender. If your team is struggling to win the pb your nations outside efforts could help swing the tide and effect the outcome.

    This would need testing but it would help link pb and the screening actions outside into one region battle. 

    It needs to be fool proof and easy to see what's going on.

    Alliances should effect the pb. Call it a resupply for the besiege port for those who'll cry about immersion.

    Pirates get a hub to pvp at will but until they get the ability to fight for a side they can't influence the outcome (future proofing call it)

    It should always to harder for the attackers making a port battle to quote the admin a national effort.

    What do u think?

  8. Before you attack one clan would it not 'my honorable gentleman' be prudent to spend some time looking through his royal highness's manuscripts of the events leading up to the night of the black flags! would my honorable gentleman also confirm the names of the clans who turned black as I feel my honorable gentleman is in for a shock.

     

  9. Are you looking for a new challenge my black flag brothers? has endless hours of trading and chasing down fleeing nationals boared you into a coma?? 

    Do you wake up and sleep your way through each and every day on naval action!  does your heart sink when you see septor bombs going off around you knowing the moment you and your black flag brothers sail onto the region the nationals run into port and hide. 

    The king of the British empire is offering a limited time deal. access to unlimited gold, silver and materials, ships of every nation and all you do is raise the British flag (save the black flag for rainer days).

    Once you arrive on kpr you'll see many old school brits who look down there noses at you. (many hold grudges and are bitter) you'll see many thin skinned and thick skulled ship captains but who cares when you get wealthy off there incompetence.

    Look up toxic my brothers and join the new black/Red revolution 

    It's Toxic but it's good for you!

    TOXIC- Monk4y 

     

  10. Buddy everytime you post I can't help but laugh. (I keep getting looks at work)

    Iv been a brit for about 1week and it's already like I never left. Nothing has changed in 4-6months. you must always tow the company line, talk only when directly asked to (must only read out the pre-propared comments). never show any opinions incase you offend those with thin skin and thick skulls. 

    We have one month until launch and the full wipe/reset so why are you lot so afraid of change to the status-quo? surely we should be battling for everyport! we loose it all on launch anyway.

    Back on topic;

    Toxic invite any proud black flags to take part in the last month of testing  join us as we push forward with player made content. fight the fight with this new red flag (the bribes of gold from their king is stunning, after a while you forget the sour taste In your mouth from being British again) open your eyes to 80% more rvr. sick of nationals running from the black flag, find nationals running headlong to pvp a lowly and incompetent brit, let the brits reputation as rubbish at pvp fill your coffers with gold and new ships!

    For glory my brothers, toxic is here! 

     

  11. If you'd like a chance to join the new British Toxic clan please apply below.

    If you are fed up of being told what to think and when your allowed to think it, post below.

    If you'd like a chance to enjoy pvp and rvr with like minded players and relish the chance to express AN OPINION without having busy body and narrow minded existing brit players jumping down your throat. apply below!

    Some of you may have seen the sorry tag around kpr, some of you may have lost ships. would you like to play alongside those players and learn from them.

    We are brash, some call it arrogance! we don't pull our punches. but if you'd like to go onto battle with players who will put everything on the line for you and respect the tag (not play to save dura)

    Apply below

     

    • Like 2
  12. Sorry/toxic has a reputation,love it or hate it it's the game content.

    Lord vic has a reputations has earned it, love him or hate him.

    The British busy bodies in this thread are letting down my fellow monkeys with drivel and nonsense.

    The Danes have a reputation in this game for pvp.

    Etc etc

    Reputation is what we build and thrive on in a game where we all become nameless national players 

    • Like 2
  13. Since when does expressing an opinion in Our recruitment thread get cencerned by the British busy bodies!?! 

    I love it when brits justify incompetence and poor leadership with the old  chestnut 'its no fun to win on  everyone else'. (Im guessing when the brits stopped defending there Dutch allies while they were hammered back to one port was no fun either) newsflash! we have a month until launch so right now it's all about bragging rights! 

  14. I love when you brits show you still have a backbone. All this talk of allies is interesting where were the Dutch when we landed on Jamaica and where was the mighty British when the Dutch were beaten back to a single port!?

    But alas why do you brits hold the hands of the beyond useless USA? the Dutch on the otherhand have my respect. from an outsiders point of view (ex pirate) the Dutch have learnt to count on themselves and have become stronger but the brits count on everyone else and seem to becoming weaker and more pathetic with each patch. (there are strong well organised clans in the brits, but these councils seem to panda to the masses and not look after the hardcore core of pvpers) 

  15. As a proud member of sorry and now toxic I feel that you (we) brits have grown really thin skins.

    When I was part of aus the brits had a swagger about us but now you lot act like a broken beaten dog waiting for your next meal.

    It may have been the best thing to play as a pirate because you learn very quickly to only trust those along side you with your tag. 

    I just hope you lot wake up and get your heads out of the sand.

    I may be a brit with a black heart but I'd rather be that than a brit who's just plain yellow. 

    Monk4y

  16. I'm a missing something here....

     

    YOUR COMPLAINING ABOUT PIRATES BEING PIRATES!!!!!!

     

    Our server has been inflected with an illness, its called 'carebear fever' or CF for short. This forum is full to the brim with players crying about 'real life pirates didn't man the big ships.... real life pirates didn't capture ports'

    , I guess I missed the part of history where the British empire in this time period held hands with the Danes, Dutch, US, French, Swedish, Spain and sang songs around the campfire. entered into gentleman's agreements not to attack each other!

     

    Its funny that now Dutch guilds are getting sick of this carebear bull**** and are attacking the British that the Dutch council has tried to kick them out or the nation.

     

    There is one key feature here that once the last pirate port has been taken and your server wide alliance and non aggression patch comes into force what the hell will you lot do?

     

    Love them or hate them the pirates keep the game fresh

    • Like 3
  17. This suggestion is aimed to help support continued conquest in a game that the player based community is turning into a pve carebear game.

     

    As we are all aware the Pirates are now a faction and not a Nation.

     

    I suggest using currant in game features to help motive the community to get away from this hand holding rubbish that has become a plague on 'PVP EU 1'.

     

    • Every week the pirates are able to occupy any Free town anywhere in the currant map. This port is occupied for a limited period of time (5days) The Free port has a cool-down of 3 weeks.
    • Any Free port that is occupied by the prate faction has the ability to generate conquest flags but at 150% extra charge.
    • while the free port is occupied by the pirate faction players of the core nations may only use the port under the smuggler flag.

    The free ports then become a spring bored for pirate attack all across the conquest map. Once a free port is occupied by the pirates the normal flag generation and port battles commence.

     

    [Edit1- for the pirates to occupy the free port they still have to win a port battle, all nations can defend but the window is only open for two hours]

     

    [the aim of this idea is to help break the pve hand holding of servers such and PVP (PVE) EU1]

    The pirates will be able to capture and try to hold new areas of the map and have interactions with nations and players that are not just located around Mortimer.

     

    With the 'Coming soon' to the updated alliance system this feature will enable nations and clans to hold the company/national line but also push personal goals for example;

    The pirates occupy 'Key west' and Launch 5 flags on the surrounding ports (3 Us ports + 2 Spanish ports)  managing to capture all.

    1. Once the 5 day timer is up on 'Key west' the free port reverts to Free and all the pirate new pirate ports become open to conquest.
    2. The US and the Spanish are in an alliance so they are at stalemate unable to capture each others ports. The Dutch have agreed to not capture any ports in Spanish or US waters (the currant state of PVP EU1)
    3. As the pirate captured ports are now Nationless the Dutch push into the area and take part in 5 port battles eventually capturing the 5 pirate ports
    4. This now gives the Dutch a new front to push future aims but most importantly doesn't break any of the games alliance features.

    The other Main purpose of this new feature would enable clans/nations in game to pay the pirates to help push their aims in certain areas without having to openly break nation alliances.

     

    let me know what you guys think, to those players on pvp (e) EU 1 who will shoot this down as they would rather not have pirates in the game and would rather just carebear 24/7 this feature is designed not to strengthen the pirate faction but instead help the flow of ports from one nation to another without the breaking of alliances.

     

    [Edit2* - yes I'm a pirate]

     

    Let me know what you think

     

     

     

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