Jump to content
Game-Labs Forum

Shifters

Ensign
  • Posts

    7
  • Joined

  • Last visited

Shifters's Achievements

Landsmen

Landsmen (1/13)

2

Reputation

  1. Ok so i had 233 Conquest marks then after this patch i seen in my redeemables i had 2330 Combat marks when i went to Redeem them it only gave me a stack of a 1000 and didn't give me the rest.
  2. i wonder if my idea will work with the new update
  3. I hear ya same thing with me I hope they do something because its Really boring right now.
  4. Well right now its so boring i hardly ever login and this is a problem for the game as a whole This game is worse then Archeage with its labour and that's saying something. I have random people asking me for ships plus my clan plus the enemy Everyone wants ships but I am unable to build them And just sitting here is SOOOOO boring even gathering the mats is more entertaining. Please fix this.... I also see not a lot of people care about this topic but whine when they have to wait 3 days for a ship and by the time i can craft it there already in the next ship and want that one now and its like Welp you have to wait again..... Then there in the next ship and at this point its like F*** it. talk to me when you need a triny or something. The weird thing is i like the RNG or ship BP's btw
  5. waiting for my post to get approved

  6. So the problem with Crafting is it punishes higher level crafters Way to much. Getting 40 labour an hour at level 30 is a joke since ships start to require 2000 labour hours plus. And waiting a few days to craft 1 ship really puts me off of this game. Right now this just feels like a Facebook game do my crafting once every 2 days then then undock for an hour kill or capture some ship then get bored. Upping the max limit of the labour but keeping the same 40 hours or 45 labour isn't helping at all. My idea is this Level 1-5 crafting 40 an hour max labour 1000 level 5-10 60 an hour max labour 1300 level 10-15 80 an hour max 1500 level 15-20 100 an hour max 1700 level 20-30 120 an hour max 2000 level 30-40 140 an hour max 2500 level 40-50 160 an hour max 2800 The idea is to let people log in everyday and craft something but also limit the amount they can craft so in 1 day they cant make a 1st rate ship but maybe in like 3 days or with the help of others they can. Also limit the durability from 5 to 3 maybe even 2 to make the market move a little more. I like the idea of a player driven economy but its really fast when your low level but once you get to a higher level the game seems stale, And for crafting it takes way to long to do anything which is a huge bummer since I like to craft. This is my idea on Durability as well 6th rate and higher has 4 (To allow new players to learn) 5th rate 3 4th rate 2 3rd rate 2 2nd rate 1 1st rate 1 For the 2nd rate and 1st rate I've never seen then controlled by AI before so they cant be captured so 1 durability would be fair. This is my idea whats your thoughts? like it hate it?
×
×
  • Create New...