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Count Maurice Benyovszky

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Posts posted by Count Maurice Benyovszky

  1. Hello

    Long time no see... I wanted to visit Naval Action after some time off but the game won't even start. Error log attached.

    What the error log says: "Write to location 80004484 caused an access violation."

    Wonder if it's on the Steam side or Unity engine?

    EDIT: Still crashing on startup.

    error.log

  2. Wait, forgive me if I sound noobish, but according to the attached photo, the port battle for the Gulf of Maracaibo will take part on 22-10-2016, if my mates win, these ports will be ours the other day, right?

    If yes is the answer, then I don't have to move ships nor goods.

    post-16150-0-56374600-1476995167_thumb.jpg

  3. So I guess it's pretty much over for me, at least until Gulf of Maracaibo will be conquered by the Dutch...
    According to my calculations, to transfer all my goods to the capital as a smuggler, I would have to do 50 courses. (not going to happen)
    I cannot remove the mods, simply because those are far more expensive than my ships.

    Also I can see that my Trincomalee has been downgraded from Exceptional to Mastercraft, what does this mean?
    I haven't been in other hostile ports where I have my ships, does this mean that it could also happen to my Except. Victory, Bucentaure or Renommee?


    EDIT: Okay, so I've found the answer to one of my issues

    1. " ship colors have changed for some vessels, due to recalculation of the color of the tooltip. Stats and parameters are the same. Color indicated that there could be better ships now."
  4. Yeah, sure. It's impossible to leave the port on a non-trader ship. Any other ideas?

    By the way, if wipes like this one are being introduced, shouldn't all my ships and goods be moved to the capital of my nation?

    post-16150-0-23012000-1476990053_thumb.jpg

  5. So apparently there was a map reset and I missed this information somehow, because I didn't have time to check forums or play the game lately.

    Now all my ships are in enemy ports:

    1)Sinamaica
    -Exceptional Victory,
    -Exceptional Bucentaure,
    -Exceptional Renommee,
    2)San Timoteo
    -Fine Le Gros Ventre
    3)Casigua
    -Common Le Gros Ventre
    -Exceptional Trincomalee (what the hell happened to my Trincomalee, it was exceptional before the patch !)

    +All my stuff, worth A LOT of money is in Casigua.

    Is there a way out of this? Or do I have to take a break from the game until (if ever) mates from Verenigde Provincien will recapture those ports?

  6. Around £550 you can get:

    CPU: i5-4460 or AMD FX-8320 (your choice)
    GPU: R9 380 or GTX 960 (your choice)
    MOBO: MSI or Gigabyte - this choice is up to you, size of the motherboard, colors, design (just don't spend more than £60)
    PSU: BeQuiet! Pure Power L8 600W is good enough
    RAM: Corsair Vengeance Low Profile 2x4GB 1600Mhz CL9 (doesn't matter, difference between RAM is marginal)
    HDD: Seagate or Western Digital 1TB
    CASE: Again your choice, size, color and overall design (I wouldn't spend more than 
    £45 on the case)
    DVD Drive: Whatever you like, it costs less than
     £10
     

    For example:
    Intel i5-4460                                                                       
    £155
    Gigabyte GTX 960 4GB                                                     £175
    Gigabyte GA-B85M D3H-A                                                £ 50
    BeQuiet! Pure Power L8 600W                                          £ 60
    Corsair Vengeance LP 2X4GB 1600Mhz CL9                   £ 44
    Western Digital 1TB Blue                                                   £ 42
    Zalman Z3 Plus                                                                 
    £ 33
    + any DVD Drive                                                                
    £10
                                                                                         = £ 569 *

    AMD FX-8320 + R9 380 might be a cheaper option


    *-Calculated value from PLN (Polish złoty) to GBP

  7. Hello, this morning I came up with the brilliant idea...

    READ THE WHOLE THING TO GET THE IDEA

     

    On 6 September, near the Rock of Gibraltar, she encountered an unknown ship in the darkness. Constitution went to general quarters, then ran alongside of her. Preble hailed the unknown ship, only to receive a hail in return. After identifying his ship as the United States frigate Constitution, he received the same question again. Preble, losing his patience, said: "I am now going to hail you for the last time. If a proper answer is not returned, I will fire a shot into you." The stranger returned, "If you give me a shot, I'll give you a broadside." Asking once more, Preble demanded an answer, to which he received, "This is His Britannic Majesty's ship Donegal, 84 guns, Sir Richard Strachan, an English commodore," as well as a command to "Send your boat on board." Preble, now devoid of all patience, exclaimed, "This is United States ship Constitution, 44 guns, Edward Preble, an American commodore, who will be damned before he sends his boat on board of any vessel." And then to his gun crews: "Blow your matches, boys!". Before the incident escalated further, a boat arrived from the other ship and a British lieutenant relayed his captain's apologies. The ship was in fact not Donegal but instead HMS Maidstone, a 32-gun frigate. Constitution had come alongside her so quietly that Maidstone had delayed answering with the proper hail while she readied her guns. This act began the strong allegiance between Preble and the officers under his command, known as "Preble's boys", as he had shown he was willing to defy a presumed ship of the line.
     

     
    At the current state of the game when we're sailing in Open World we can see ranks of every captain. What I suggest is to limit the "Rank visibility" so that we only can see ranks of captains in our nation.

    Why?

    In Open World:

    1.Because it would make a lot of sense. In navy you can more or less determine the rank of friendly captains. But how can you determine ranks of hostile captains?
       Short answer is, you can't. You're not a spy + enemy navy is not giving away ranks of their captains just like that.
    2.It's more realistic comparing to what we have now.
    3.This brings the element of a doubt and element of surprise. For example:
       You see an enemy Constitution on the horizon and you think two things:
       a)there is no way he is sailing this thing fully crewed, you take your mates and attack the fellow. What can happen?
         -boom, you're right and you sink that bastard
         -holly cow, he is fully crewed and he sends you and your buddies to the devil
       b)damn, if he's sailing this thing on our waters he must be confident enough and he must be fully crewed. What can happen?
         -you run as fast as you can
         -some of your friends tags him, you get into battle and it turns out he's sailing that ship with 50% crew. You outmanouver him and fire 10 broadsides to his 1 which means he's dead
    On the other hand imagine YOU are sailing the Constitution and you see an enemy or a bunch of enemies on the horizon. What can happen?
       a)you are fully crewed but they don't know it. What can happen?
         -they run like flies due to your Fear Factor
         -they think you're undercrewed and they attack. And then the fun begins...
       b)you are undercrewed but you think your Fear Factor will do the job. What can happen?
         -they run like flies due to your Fear Factor
         -they think you're undercrewed and they attack. Turns out they were right and you're literally torn to pieces

    In Battle Mode:

    1.This whole thing leads us to one great feature we ALL want you to implement - THE SPYGLASS -
    2.Imagine how many good things this would bring. The only way you could determine enemy rank, number of crewmembers, number of working cannons could be only possible through spyglass.
      We could exclude the armor and rigging status, pump status, rudder status or magazine status so that is stays visible all the time (it would be hard to determine those things with the spyglass).
    3.By opening the map in Battle Mode and clicking the enemy ship silhouette you could only see:
      a)Armor
      b)Percentage of sails (85% Sails etc.)
      c)Type of ship (Cerberus etc.)
      d)Shocks
      e)Pump, Rudder, Magazine status

    THE SPYGLASS should have limited realistic range (obviously) and it should be some kind of mechanism, for example:

    (the loading circle would appear with the message "Gathering information" - similar to the one when you Capture a ship, but you could move the camera and your ship to track the enemy with your spyglass)

    a)If you want to determine the Rank of the Enemy Captain you should SCAN that ship with the spyglass for let's say 60 seconds 
    b)If you want to determine the more or less accurate amount of crew on enemy ship you should SCAN that ship with the spyglass for let's say 90 seconds
    c)If you want to determine the type of cannons on the enemy ship you should SCAN that ship for let's say 45 seconds
    d)If you want to determine the amount of working cannons you should scan that ship for let's say 120 seconds

    (time of each scan is just an example, it would have to take further tweaking once you would like to implement the Spyglass mechanism)

    So whay do guys think?

    I know it would make the game even harder, but "spotting mechanism" is at the moment ridiculous.
    Too many information about the enemy is within arm's reach.
    The current state limits the PvP capabilities by a large margin.


    EDIT: Almost forgot - by using the spyglass in battles you could also implement a thing called "Captain's Log" or "Captain' Journal" in which every player would have the database about players he had encountered.
              The database would be updated after the battle ends with the information you gathered by scanning each captains ship.
              The database would (of course) be one time registration. Which means that to get the latest info about the captains you've encountered you would have to encounter them again.
              The information you store in your Captain's Log would be: Captain's name, ship, rank (or whatever information you think will be suitable)
     

    • Like 2
    1. EXP/ranks are shared across the servers, however ships/gold/items/outposts are not. I think the devs said something about one way transfer from PVP 1 EU to PVP 3 EU. But only once. I don't know when that will be available.

    2. I think the next patch will bring an option to have characters in other nations on different servers.

    Well, maybe they will change it someday but for now there is no way to send captured ships with the cargo to the port. Also there is no way to send your ship from outpost to outpost, you have to sail it yourself.

    The wind is only rotating, that's all. It has the same strenght however. Maybe it will be tweaked someday or maybe not. It's all up to devs.

    The weather aspect as of right at this moment is pretty... well the weather is rubbish at the moment. It's not a true climate of carribean. The weather changes randomly and it's usually foggy or rainy.

    As I wrote before, devs said something about only ONE possible FULL transfer from PVP 1 to PVP 3. But only once. Don't know when it will be available.

    If you're a pirate you join the pirates, if the battle is between nations, you may choose your side. If your nation has a battle with other nation, you join your nation.

    They should be, I doubt the devs would change it on each server. It's probably the same.

    That red colour means that it's only reedemable once, once you redeem it you can't redeem it again. BP is a blueprint. Renommee and Niagara are the actual ships.

  8. I said: 

     

     

    "Your Cpu and Gpu both in full stress would use 425 W (achievable in synthesized tests, but not in the games)"

    This is just "what if everything would ran at 100%" which actually is not that bad way of thinking, because when you overclock, your power draw goes even higher. (that's why you always round up your power usage, to get a future proof PSU)

    For example I overclocked my 970 to whooping 1,55 Ghz core and 8,2 Ghz on memory, and the power limit is currently at 140%, which means it could draw almost 390 W, but it probably won't go past 350 W.
    This is just a way of thinking, it's inaccurate, but you'll be safe with some extra power.
     

     

     

    "Also, the PSUs rated power is output, thus a 80plus platinum power supply @ 500watt is rated for same output as a 80plus 500watt PSU, the amount they pull from the wall however would be more for the 80plus rated one than the 80plus platinum one. It does however look like OP updating power supply helped."

    This is one of those "Wait, what?" moments  :D Yeah, everything you wrote is true, it's a confirmation to what I've written about PSUs.
    The PSUs with 80+ Platinum certificate are more efficient than those with 80+ Bronze certicate.
    The efficiency tells us how much electricity ( power) in the form of heat is irretrievably lost.

    In other words efficiency is the ratio of power supply being on its output to the power drawn from the grid.
    Let's say we have a 500 W PSU and the whole PC that pulls 250 W at full load, that puts our PSU at 50% load (which is actually peak efficiency)
     
    Power drawn from the wall:
    Basic - 312.5 W
    Bronze - 304.9 W
    Silver - 294.1 W
    Gold - 277.8 W

    Platinum - 271.7 W


    What I wrote earlier was actually about, when the PC needs 365,5 W the PSU would actually draw 430 W from the grid to provide those 365,5 W for PC. (80+ Bronze)
     

     

  9. DrWatson, tell me your budget and I'll build a good PC for you.
    You could tell me where you're from so that we can find a good computer parts dealer near you. You can send me a private message if you want to.

    Then you'll just have to go to that computer parts dealer (with the list of parts I'll make for you) and for additional fee they will assemble that PC for you.

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