I realise that .. but who wants slow reload times, loss of sail, extra damage from poorly aimed shots etc. when trying to complete a mission you could easily do alone.
.. and small ships tend to sink reasonably rapidly after a collision .. doubly annoying when (like me) you like to wear an enemy down and capture the ship.
I didn't notice this problem before the launch but now there is a larger population it is an issue imo.
It is probably going to stay that way until the majority of the (new) players start to understand (and respond to) the BR numbers, and the missions are better instanced.