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apmftw

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Landsmen

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  1. By far i see no issues with balance in multiplayer, what i can see is that people just dont understand mechanix and all those tiny things called micro management. Im rly sory but if guy is posting about balance becouse hes charge on hill was unsuccessful - thats a bit funny becouse i belive in hes opinion this game should be about pressing charge and thats it ? Balance is ok, everyone got tools to make plays. I see one big problem and its not about balance becouse it can hurt both sides - the problem is called wooded hills - its about how much time and resources u need to invest to take or retake that kind of hill and how hard it is to make it even possible. There should be some tool (maybe in artillery) to force those on hill to make any move at some point of battle to - engage or retreat. What i would do i would think about adding some more skirmishers and cavalary to armies to make the game more about micro and more interesting. There is also a problem with map - armies approach gettysburg and reinforcement timers becouse what is happening sometimes is that rebels got hes 1st 2 units of reiforcement at the begining of a game witch end up with taking two VPs and insta winning a game becouse Union player will not have time to retake both hills. I had games as Union on this map where i was able to make crazy early harras to rebels and what was happening i end up with Pettigrew and this second unit almost at mid VP and my 1st Union reinforcements where just showing up not even mention i still didnt have and sort of artillery. What else - ofc u should think about some ladder with some solid statistic, maybe add some more maps similar to corner your oponent or maybe with one VP in the middle of map. There is alot of little improvements and some bigger to make and in my opinion this game has potential to be one of the best multiplayer rts in history : ) and im not joking. U need to think about how to make this game more challenging in multiplayer way and what i mean is how to force those who dont even know this game exist ( and there is alot of those kind of ppl) to start playing becouse of possibility to challange in a very very good rts. I need to tell u that i was a semi pro broodwar player for nearly 8 years...long time ago ; ) and i rly felt in love with UGG becosuse this game got "something" but at same time it lack of "something" to make a huge step. That or either way rly great job.
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