Hi all,
sorry to revive this thread. After downloading and trying out the game recently I had the same problem with the horizontal red line which sets the guns elevation. It's immersion-breaking and too easy to lose the "last used elevation".
IMO it would be great if quoin was added in a form of a minigame:
http://2.bp.blogspot.com/-UE5YNdS6KcE/VGZ5tevAFVI/AAAAAAAABvc/_KDkEdIRo7E/s1600/donal_0003.jpg
So you'd know precisely what elevation you've used on your last shot and wouldn't have to guess, after you've just moved your mouse to take a look around. The elevation would stay fixed by the quoin position from the last shot.
With such a minigame you could:
1) toggle quoin with specific key (more immersive than some artificial red line, which is always there when you want to fire) and click on it to set new elevation. Would be great if you could also use keyboard for this to increase/decrease the elevation by a notch (so you wouldn't actually even need to see the marker, if you'd feel your range is "almost there", just tap on +/- elevation).
2) take a look around with your mouse without screwing up the set elevation.
If that would be only keyboard controlled, it could even take a few seconds to go from min. to max. elevation. Not immediately, as it is now...
Remember Silent Hunter and moving the periscope up/down? With a key? This could work in a similar way.
Honestly - after a few battles, which were rather long, my wrist was quite in pain from all that shots to get the range correct and trying not to move the red line 1mm lower/higher until I CLICK the mouse to fire a broadside.