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Posts posted by MacVaultDweller
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The only bots should be trade ships and when in big groups a frigate escort. Large groups of war ships are not needed when we have events everywhere.
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Thank you very much!
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Outstanding Sir !
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Here´s original draft of the Constitution-class:
Not solid bulwarks, much better looks, in my humble opinion
Edit:
How comes the uploads are rescaled? The pic I uploaded had 2 mb (4900*1800), the attached file is 390 kb.
I sure wish the Constitution in game model had the same curves as the real Constitution.
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Very interesting looks like it will be fun to test.
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You have missed one of the most important things in the game. Such beautiful seagulls need to have a tiny sound file associated with them when you come into a certain range.
- 6
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Be careful that they don't tie you up with those ropes and take away your new ship.
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We need to test these changes and see what works out. What ever happens I know we will all have fun with emotions and opinions flying like rounds down range.
Looking forward the this new challenge.
- 4
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PIRATES REVISED
-Pirates first entry into the world should be by way of selecting a nation of origin.
-Pirate missions
Transport of contraband goods
Capture of trader ships
Engage combat vessels
Privateer missions (government sponsored and assigned)
-Pirates
Bribes and false papers
Can only be purchased in neutral ports and are the medium of exchange for
clandestine products and services.
Combinations and levels of bribes and false papers would be necessary
for Pirate missions.
1 Flags- Pirate flag, National flags.
2 Bribes- Cargo transport info, False papers.
3 False papers- For contraband transport missions, False national identities.
-Privateer
*Letter of marque and reprisal
Government license authorizing a person to attack and capture enemy vessels
Issued by rear admiral level players purchased with xp gained after
obtaining Rear Admiral rank.
Privateers will be given letters of mark and reprisal, Given a ship for their
missions and gold for expenses.
-Pirate reputation scale by nation
-3,-2,-1,0,1,2,3
3 Very good reputation (Privateer loyal to national identity willing
to do what
it takes to confound and deter their nations enemies)
2 Good (reputation loyal to national identity and interests)
1 Fair (Sails under national flag only supportive in common interests)
0 Neutral
-1 Shady reputation (not trustworthy)
-2 Criminal reputation (know criminal)
-3 Nefarious criminal (Well known organized criminal)- 8
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PIRATES REVISED
-Pirates first entry into the world should be by way of selecting a nation of origin.
-Pirate missions
Transport of contraband goods
Capture of trader ships
Engage combat vessels
Privateer missions (government sponsored and assigned)
-Pirates
Bribes and false papers
Can only be purchased in neutral ports and are the medium of exchange
for clandestine products and services.
Combinations and levels of bribes and false papers would be necessary
for Pirate missions.
1 Flags- Pirate flag, National flags.
2 Bribes- Cargo transport info, False papers.
3 False papers- For contraband transport missions, False national identities.
-Privateer
*Letter of marque and reprisal
Government license authorizing a person to attack and capture enemy vessels
Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank.
Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses.
-Pirate reputation scale by nation
-3,-2,-1,0,1,2,3
3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound
and deter their nations enemies)
2 Good (reputation loyal to national identity and interests)
1 Fair (
0 Neutral
-1 Shady reputation (not trustworthy)
-2 Criminal reputation (know criminal)
-3 Nefarious criminal (Well known organized criminal)
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PIRATES REVISED
-Pirates first entry into the world should be by way of selecting a nation of origin.
-Pirate missions
Transport of contraband goods
Capture of trader ships
Engage combat vessels
Privateer missions (government sponsored and assigned)
-Pirates
Bribes and false papers
Can only be purchased in neutral ports and are the medium of exchange for
clandestine products and services.
Combinations and levels of bribes and false papers would be necessary for Pirate missions.
1 Flags- Pirate flag, National flags.
2 Bribes- Cargo transport info, False papers.
3 False papers- For contraband transport missions, False national identities.
-Privateer
*Letter of marque and reprisal
Government license authorizing a person to attack and capture enemy vessels
Issued by rear admiral level players purchased with xp gained after
obtaining Rear Admiral rank.
Privateers will be given letters of mark and reprisal, Given a ship for their
missions and gold for expenses.
-Pirate reputation scale by nation
-3,-2,-1,0,1,2,3
3 Very good reputation (Privateer loyal to national identity willing to do what
it takes to confound and deter their nations enemies)
2 Good (reputation loyal to national identity and interests)
1 Fair (Sails under national flag only supportive in common interests)
0 Neutral
-1 Shady reputation (not trustworthy)
-2 Criminal reputation (know criminal)
-3 Nefarious criminal (Well known organized criminal)- 2
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PIRATES REVISED
-Pirates first entry into the world should be by way of selecting a nation of origin.
-Pirate missions
Transport of contraband goods
Capture of trader ships
Engage combat vessels
Privateer missions (government sponsored and assigned)
-Pirates
Bribes and false papers
Can only be purchased in neutral ports and are the medium of exchange
for clandestine products and services.
Combinations and levels of bribes and false papers would be necessary
for Pirate missions.
1 Flags- Pirate flag, National flags.
2 Bribes- Cargo transport info, False papers.
3 False papers- For contraband transport missions, False national identities.
-Privateer
*Letter of marque and reprisal
Government license authorizing a person to attack and capture enemy vessels
Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank.
Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses.
-Pirate reputation scale by nation
-3,-2,-1,0,1,2,3
3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound
and deter their nations enemies)
2 Good (reputation loyal to national identity and interests)
1 Fair (
0 Neutral
-1 Shady reputation (not trustworthy)
-2 Criminal reputation (know criminal)
-3 Nefarious criminal (Well known organized criminal)
- 4
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Would like to see the wind direction while in port.
- 2
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When in port a list of Captains currently in port.
- 4
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It would be nice if all the other Nations had a special ship like the nation called "Pirate" and it's special frigate.
- 6
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Buy a copy of Windows and install it with Bootcamp for your gaming.
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Thank you so much for removing the pig cloud.
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Please rename the ship you call the Constitution. This ship does not reflect the characteristic of the actual ship it is supposes to be based on.
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Remember to keep that whale penis leather well oiled or it will dry and crack with age.
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I will not miss any of my ships because they will be rebuilt and refit when crafting is in place!
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Once you see it, you can't unsee it.
And it's everywhere.
Little things you'd like to see
in Current Feature Improvement Suggestions
Posted
The only bots should be trade ships and when in big groups a frigate escort. Large groups of war ships are not needed when we have events everywhere.
In place of large groups of ai war ships I would like to see whales and dolphins.