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Posts posted by Ci'Ki
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Wait a Victory captured and the Pavel ran for his life along with his trinc buddies, definitely a British win
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so which name did you keep
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The Brits go on about PVP then as the Pirates defend port Howe then attack Nassau they buy a flag for Parrot Cay, as if we have the numbers to fight more than one, that is not a nation wanting pvp.
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[1] Power imbalances are ubiquitous in MMOs until players hit the level cap, which will happen soon.
[2] I would have quit this game long ago if all there was to do was to gank traders/ lone noobs. Like I said in my previous post, we have no PVP around Jamaica -- the capturing of ports more distant to Jamaica is just an attempt to move a front line closer to the PVP.
[3] So what are the solutions proposed here? Gank our players then run and play dock games, or complain we brought too much force to bear on those harassing our forces? Stop fighting AI fleets (the only thing that gives our casual players reliable content when they long in)? Cool... Sounds like a lot of fun...
[4] One thing you don't need to worry about is Britain gong the way of the Pirates (many of whom didn't quit, but joined France and Sweden) we have a really solid base of players who are passionate about the game, the age of sail, and crushing other factions under our bootheel. Don't rely on those factors changing any time soon.
[1] Yes they are many maintain that by increasing level caps over time and then more items, this game would not seem to be well suited to a power creep over time, or will it go the way of WT, that was once meant to be a WW2 based game that now has moved so far beyond that. What will happen here once those that race like mad to the cap, will we see CV's eventually because they are desperate to always be ahead of the curve.
[2] the danger is atm that the front line as you call it never achieves the desired result, if players cannot defend against the fleets you opt to attack ports with (and that is not throwing blame at you for using large strong fleets) they will not show up to fight no matter where you throw that line so you are left with pve grind and empty port battles, you are not bringing yourselves closer to pvp, willing pvp comes from parity of force, where both sides feel there is a chance to win.
[3] I doubt any casual player has pve's themselves into a Victory yet, solutions, well the devs could set a BR cap on port battles so yes you can bring a Victory but you then limit the overall numbers so a fleet of cerbs has a slim chance as defenders, deep water port battles are not 'end game' content you can go from Cerb onwards you seem to want to make them end game tho as fast as you can, alternatively you could reign it in a little and bring a force you know the opposition has a chance to match, yes you risk a loss now and then but the excitement might be better, but that comes down to what individuals see as better, map painters would tend to disagree.
[4] Don't be so sure, the USS has 160 members at one point and 50 logged in at prime time, now look, 11 went pirate and the rest are not seen, I only see a half dozen of them at port battles if that, two reasons come to mind, endless AI fleet battles and taking empty ports in the Bahamas. The USA as a whole are not in a good way. Britain got an influx of players, how long will interest remain when you are all fighting over what little scraps of pvp you can find, no nation is immune to that.
This thread really has nothing to do with Sons of Britain. No one is complaining about the fact you've chosen to grind. No one is complaining you are rolling port battles at this point. This thread has nothing to do with you. What it has to do with is whether or not how various parties have chosen to play is healthy for the game in the long run. What this thread is about is whether or not the mechanics in game and how various nations/clans/individuals have chosen to use them is impacting their ability to maintain interest in the game and can encourage an environment of fun for players that have been around for a while as well as any new ones that come along.
Somehow you think comments here are specific attacks on you and your clan when instead its people questioning whether the path you've chosen is in the long run best interest of the game. Instead of getting defensive and claiming that other people are too lazy to go grind so they can drive as big ships as you, the question really should be, was the grind fun? Do you think it would be fun for other people? Not that they should just suck it up and go do it. By doing it is that really what the game should be about?
What does it mean for a new player joining the game now? What happens to a new player that wants to play Spain or Denmark? Is this the path that we should be encouraging or will we end up losing players faster than we can add them?
Check your ego at the door for a second since this isn't about you. Its about play styles and game mechanics you may have chosen to use and therefore are an example that can be pointed to. But it really has nothing to do with you specifically or your clan.
could not agree more
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http://i.imgur.com/kGZXIqy.jpg
George's Town, Arthur's Town and finally Hog Cay added to the list of liberated towns tonight. The fight at Hog Cay was great, nice to see the USA have decided it is time to draw a line and fight
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Pirate Clan Formed
Salty Sailer Union [sSU] x11 but that is big nowadays as they are active members
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The Pirates as far a i know over the last few days have had an injection of about 8-10 players from USS, not quite a mass exodus, this happened to coincide with a few small clans notably DC, Curse and Gun wanting to take some action, this bolstered their combined numbers to an amount that is sufficient to attempt port battles tho many battles have involved less that 25 players. What they have gained is a willingness to fight not a huge influx of players, the timing was more coincidental but obviously beneficial to each of the parties.
However with the recent success more players on the Pirate side are now taking an active role further increasing the Pirates ability to retake lost territory.
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9 ports recaptured, tho we were repulsed at Grand Turk by the Brits, Our Mid sized 3rd rate led Cerb fleet sadly was not able to overcome the forts and British defenders and was forced to retreat. We are back on the map.
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No way did the Pirates of PVP2 take 4 ports today?
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Interesting, last night we Pirates of pvp2 captured Deadman's Cay, we had the battle won button, got our after battle loot but couldn't enter the port and today it remains in the hands of the USA
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Pirates on PVP2 are doing just fine, we will soon be offering you holiday time shares anywhere in the Bahamas
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We [uSA] defended a port vs 20+ pirates, then attacked a port defended by about 20 pirates fought them in open water, the brits took that time to attack another cuba port we had, sure they took it, there was no one able to get there to defend it, while the brits were successful i doubt it is entertaining to fight those five towers over and over.
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You clearly underestimate the US thry have much more players. I wish they would show the numbers each nation has online.
so do I, that would put this question to bed then
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we of USS have had to wait up until 04:00 server time to be bale to take our holdings in the Bahamas. These have also now been set to when we as a clan are most active for the purpose of defence. I would imagin every clan does somthing similar. We were committed to taking those ports set at silly oclock, and found them to be largly undefended by their previous owners, we are prepared to commit forces at odd hours, why shouldn't everyone else be expected to or is that something on the US should have to deal with?
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i only logged in on the pvp server as far as i know, i didn't log into the pve server as i never normally play on those where a pvp option is available, i only looked on the pve server after that
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similar issues, redeemable ships only on pve server - except yacht
Great Britain Wins Multiple Battles against Pirates PVP2
in National news
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i think they ran cos we had french flags tho