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Tagera

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  1. You can set steam up to only run when you open it. When steam isn't running I see no tasks or memory being used by it.
  2. It would be nice. Easy to work with really for small ships, Lynx, Cutter, Yacht. Ships with fourty to fifty crew would work fine. Having to do all that management with a crew of several hundred or more up to the thousand or so for the 1st Rates would be a nightmare for both the player and the devs.
  3. On morale, it should have an effect on how the ship works. Lower morale means crew fighting, work not getting done, drunk on duties, all the way to possible mutiny when it comes down to it. Give us something to sink our teeth into in the between times when we're not fighting.
  4. The company that makes WOT aren't really big into the sim side of things. Except for their sim battles with the tanks which are still slightly arcadey. I'm expecting it to generally more of the same. Not many ships went down in WW2 from ship to ship gun fights. A mere handful in all actuality. Subs with torpedos and a gun to finish it off if they needed to, and planes with torpedos and bombs along with water mines were the main killers. The damage model coming is going to be fantastic. It's going to really make tactics and thinking more needed.
  5. Basically ships like that have multiple layers of thick cured planking. The very first thing that was placed was the keel, ribs, masts. The main frame of the ship to get the shape and form down. Then they built the inner hull, a layer or more armor plating which was more wooden planking or even plywood. And then the final outer hull was put on along with the sails and other bits. All of it was waterproofed with cotton, hemp or other types of fiber robes soaked in tar, asphalt or creosote at each point. All of this was of course held together with tar or strong glues and heavy iron riveting or nails. Of course the thickest planking was built along the upper waterline based on how low the ship might sit and downward to warp around the bottom to the keel. Long, hard, strenuous process to build a warship like that. HMS Victory took them about six years or so before it was even launched and placed into service. Waterproofing was one of the more painful tasks since they had to mess around in tar and other goop and twist up lots of rope to cram between plank edges.
  6. I did give WOWP a go awhile back. I wasn't the least impressed with it, or with WOT either. Way too arcadey with planes taking massive hits without going down at all. It was more like an RPG where the weapons do a certain amount of damage no matter where it hits.
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