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Stationary ship turn rate


Guardian54

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A stationary/fully dismasted sailing ship could technically move and turn by dropping boats to tow it.

A stationary sailing ship that has been dismasted and is under fire, however, COULD NOT POSSIBLY turn by any means except being driven by the current, which would be glacially slow at best.

It would be good if stationary ship turn rates could be nerfed to something like 1/10 of the present rate, particularly when under fire (when boats to tow the bow around would be shot to splinters)

Painting by Anton Otto Fischer, depicting the boats of USS Constitution towing her in a calm , while she was being pursued by a squadron of British warships, 18 July 1812.  Nice view of studding sails at work.

Otherwise, one runs into the UTTERLY LUDICROUS situation of a deeply-loaded frigate with some sail damage (let alone another third-rate) being unable to reliably get behind a dismasted third-rate to rake its stern until it surrenders, because the dismasted third rate can somehow turn on the spot fast enough to keep the frigate under fire, especially once the time comes for the frigate to need to sail into the wind to continue the raking attack.

So stationary ships with no (working) sails should turn LAUGHABLY slower than they currently do, at least when under fire.

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It would be awesome, if such vessels (no drawing sails) would

1. ... need to lower their boats for manoevering at the open sea and thus expose a large amount of thier crew to enemy fire and a possibly quick death, ...

2. ... or anchored would be able to use a spring to turn the ship to a certain degree (would only be possible close to shore or shallows).

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