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captain silent

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Posts posted by captain silent

  1. cant agree more Brigand

     

    but i do think this will be a good bridge until something more permanent is found, and you never know.. it might end up cutting down the anger in people.. on saying that i suppose it will be exploited, everyone doing it.. which i just thought lol, so maybe its not a good overall suggestion.

  2. @henry d'esterre

     

    dude when/if a profanity filter is added could it be possible to have your list used in replacement of such language.

     

    it might lighten the situation when someone is trying to swear, and comes out with something like you mammering ill nurtured moldwarp instead of you ********* *******

    • Like 5
  3. and it is vastly improved by the amazing mods that enhance it, and yes it is a military simulator, i would say its the most realistic sim out there, i own arma 2 and i love it.

     

    not to boast but im a moderator on the sister site to Armaholic.. and to watch the guys in multiplayer i wouldnt let them here you say its not a military sim.. :D they do take it seriously........well mostly lol

     

    also seeing that video.. it just shows what amazing machinima you can make using the editor.. hopefully it is easier than Arma 2  :rolleyes:

  4. i for one would hate to see this game become a pay to win game.. i have already paid my money .. i do not wish to pay more..

     

    if the devs had said from the get go that this will eventually become a free to play game with in game payments i would have thought twice about buying it.

     

    too many game these days are becoming p2w and not releasing as a full one payment game these days.

  5. tbh i cant see locking the guns to work, my reasoning is this.. there are multiple things happening when ranging shots.. first off your target is moving either closer or further away... secondly.. the waves make you roll so even a small degree of side roll will put the locked guns out of range..

     

    the system we have now works fine.. if you dont have the shot .. you dont take it.. its that simple.

     

    EDIT:

     

    Ok i think i have an idea / solution which adds to @sir henry morgans views

     

    instead of using the mouse to gain the angle why not use numerical keys 2 and 8 so each press changes the angle for example 5 degrees, that will lock the cannons to that angle unless changed

  6. when i got my brig i went into pve light.. even if it had someone else in there with me  i mentioned that i was testing/training and they usually accept it an go onto do what they want.. and vice versa when i go into battle against bots.

     

    but i think if a training room is needed there needs to be a single player aspect to the game for such occassions.

  7. Let's derail this ;)... ( I like your suggestions though )

     

    Suppose I want to role play a revolutionary republican captain.

     

    My family are all Provence farmers, we have no crest. There is no right of heritage. Whe I die it is over. My offspring shalt have to make their own way.

     

    How can it be played then ?

     

    Or maybe I am just a "colonial" rebel in the Thirteen Colonies war for independence. My family was from Ireland and bears no crest. I can pass property to my offspring but the ship is property of the company.

     

    What shall I do ?

     

     

    - summing it up, what if I do not want to play a strictly "feudal" crown navy system with noble families and commission of ships as a heirloom -

     

    Carry on.

     

    why you become a pirate

  8. there are some of us out there that make machinima.. and with the in game ui as is, it is impossible to get good shots without a lot of work trying to edit out said ui in video.. would it be possible to be able to turn off the ui..

     

    this also could be useful for experienced captains as they should know the layout.

  9. just to answer some of your points.. yes it will be 3d because that is how it is now

     

    but the way i see it is -

     

    your initially given a certain amount of finances to buy a ship, crew and resources (enough to get you to a port) lets say 2 months supplies)..

     

    i dont see ports as living enviroments i see them as places for assignments/tasks/orders/information maybe with a ui that is a captains log where you get options for the mentioned tasks, purchases etc

     

    so for example the first boat you buy is a naval ship..  and get a note from the admiral ordering you to meet up with the fleet in the english channel (other players assigned same orders) and patrol  a zone as word is out that spanish ships has been sighted the fleet need to capture the spanish ships not sink them .. and a bounty will go to each ship that captures them..

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