Fluffy_Fleshwall
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Posts posted by Fluffy_Fleshwall
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Actually I would like to argue that it is a GREAT mechanic currently as it prevents fleets from being formed with just the heaviest a nation has. It leaves excellent room for smaller ships like Trincs to fill a role in port battles even late game. Similar to how EvE online does it with the significance of light tackle, you need a way to lock down the enemy to bring your big guns to bare.
While I agree that this might seem weird in a port battle, it has been a common theme throughout military history to evade and delay you enemy until the odds are in your favor and that is exactly what I'm seeing here.
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Sweden
Swedish Archipelago Artillery [sAAA] - Clan LeaderIGN: Simon Sillare
English, Swedish
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I'm the creator and indeed I was too tired. It should be "SAA".
Will there be a multiplayer aspect to the game?
in Civil war Q&A
Posted
For me Multiplayer is also the deciding factor here. I have been looking for a strategy game to scratch my Close combat itch, and a points based custom battle multiplayer mode would be glorious.