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Comandante Gómez

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Posts posted by Comandante Gómez

  1.  

    However it is very exciting for a lot because it has Aircraft, submarines and planes as well as ww1 ships and ww2 ships. 

    Night battles etc.

     

     

    Submarines? I remember that devs said long time ago that submarines are out of the development program.

  2. ATI Radeon HD 4300 doesn't support DirectX 11.

     

    From the specs:

    DirectX Version Support: DirectX 10.1

     

    My mistake, then. I don't know why DXDIAG told me that the version of DirectX is 11. Anyway, solved.

     

    Thank you, Slik!

  3. My logout of one of the matches:

     Initialize engine version: 4.5.1f3 (73cd57f80e3e)
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 10.1]
        Renderer: ATI Radeon HD 4300/4500 Series (ID=0x954f)
        Vendor:   ATI
        VRAM:     501 MB
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\I18N.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\I18N.West.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
    - Completed reload, in  0.150 seconds
    <RI> Initializing input.
     
    <RI> Input initialized.
     
    desktop: 1024x768 75Hz; virtual: 1024x768 at 0,0
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\System.dll (this message is harmless)
    SteamAPI: Checking if need restart app...
     
    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
     
    SteamAPI: Initializing...
     
    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
     
    SteamAPI: Getting local Auth ticket...
     
    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
     
    SteamAPI: Starting local Auth session...
     
    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
     
    SteamAPI: Checking license..
     
    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
     
    SteamAPI: License OK
     
    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
     
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\System.Xml.Linq.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\System.Xml.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\System.Configuration.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\System.Data.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Naval Action\NavalActionCrashSender_Data\Managed\Mono.Security.dll (this message is harmless)

  4. I was looking for some info:

     

    http://answers.unity3d.com/questions/126487/custom-shader-turns-pink-when-built.html

     

    http://answers.unity3d.com/questions/168624/everything-became-pink.html

     

     

     

    I have read in one forum:

     

    "[solution] Maybe a bit to old to reply to this post, but I had the same problem today, and fixed it by changing to another layout."

     

    "Pink models means that the texture assigned to the model is missing. try to re-assign your texture to those model"

     

    http://forum.unity3d.com/threads/unity3-problems-fresh-install.63284/

     

     

    http://forum.unity3d.com/threads/sometimes-unity-displays-pink-colour-instead-some-things.93075/

    • PINK SKY & WATER (some battles only sky, some battles both sky and water)

    Because I think sky & water must be blue  :lol:

    Have some paintbrushers and make ART! :P

    I have DX11. Nice rate of fraps.

    DSC_0104.jpg

     

    DSC_0105.jpg

     

     

    21_11_2014_23_35_06.png

  5. no problem most people that start on the topic of the age of fighting sail have only basic idea of understanding myself inluded.

    and i see this history subforum as perfect tool of education.

     

    +1

     

    This kind of threads are very useful to learn about whatever is the topic. I love them. 

     

    A beautiful ship, the USS Chippewa. I love when US Navy uses indian origin names which evoke the bravery of ancient indian civilizations.

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