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dm1985

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Everything posted by dm1985

  1. I completely agree. The artillery should not move if I try to have them attack a unit that they don't have a LOS on. Just have a quick X flash across the unit or something when someone tries to attack a unit, to indicate that unit is not in LOS. And have movement and attack commands separately for artillery.
  2. I agree with the points made above, I've used my cavalry before to hit the enemy's guns in the rear and it just doesn't have the desired effect. the cavalry kill off a few soldiers but the gun continues to fire or starts firing on the cavalry. When I try to have the cavalry charge, they move in but automatically fall back due to their "skirmish mode" they seem to stay constantly in. I have to try and move the cavalry as close as I can to the guns then hit the Hold button just to try and get them to stand and fight but it still doesn't work well. I'm new to this forum so I haven't read many old posts, and I'm sure there's been comparisons made to the old Sid Meyers civil war games, but they really had the cavalry mechanic right in that game. Basically, the cavalry acted as another infantry regiment but had the ability to mount up on horses which gave them greater mobility around the battlefield. They could be put in a "skirmish mode" or regular battle line depending on what you needed them for.
  3. One thing I've noticed that's occurred as a result of one of the most recent updates (not sure which one), are troops moving around on their own whenever they feel like it. I like that they do this because I've noticed a lot of times if I've got too many brigades close to each other they'll try to move around to get a better firing angle on an enemy brigade. However, I'm also noticing that they tend to move around a little too much, especially when there's absolutely no reason to. While I understand that this feature might have been implemented to represent lower level commanders taking initiative and doing their own thing, it happens a little too frequently to be realistic if that was the aim. I've had brigades in the middle of battle (in a good fighting position) start to move obliquely on their own for no reason which ends up causing them to retreat because they start taking more casualties. It is not as big of an issue in the smaller battles early on, but by Day 2 or Day 3, it forces me to micromanage all the brigades more, just to keep them from constantly moving.
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