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gdir

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Posts posted by gdir

  1. The Channel Islands Guernsey, Jersey, Alderney, Sark and Herm have a rich maritime heritage. Lots of scenarios can be made from it. We have:

    1. Privateers from the Channel Islands, authorized by the English Crown, raiding french merchants heading to St. Malo. See:
      Guernsey Info about privateering
      Privateers from Jersey
       
    2. French corsairs (privateers) from St. Malo attacking english merchants in the Channel, e.g. Robert Surcouf. See:
      Robert Surcouf on Wikipedia
       
    3. English smugglers, especially from Cornwall, trying to transport goods from the (tax-free) Channel Islands to the english coast. English tax cutters (revenue cutters) patrolling the english coast and chasing the smugglers. See:
      Guernsey Info about smuggling
      King's Cutters and Smugglers 1700-1855 by E. Keble Chatterton
       
    4. French and English Navy fighting each other several times and destroying hostile privateers.
       
    5. Several attempts of the french to capture the islands.
       
    6. English Raid on St. Malo and Battle of St. Cast.

     

    The map could be either small, containing just the triangle Guernsey - Alderney - Jersey (about 20 x 20 nm). Or rather big from St. Malo up to the cornish coast (120 nm). If necessary the distances could be tweaked to shorten the travel times. Apart from the two navies, the vessels would be small and fast ships chasing or evading each other.

     

    The difference between high and low tide in St. Malo is up to 12 meters (link) which affects at least the navigability of the coastal areas. I have read that it's currently not planned to implement tides in Naval Action. But perhaps this is an idea for the long term.

     

    Finally, if the 3D designers have some spare time or are bored from modelling ships, they could add the Mont St. Michel:P

    • Like 1
  2. HOME button detach the camera from the ship

    and brings it back

     

    you can move the detached camera with WASD and increase speed of movement with mouse wheel

     

    Could you please add an option to remap this function to another key? Dell was so clever to omit the Home key from my laptop keyboard. I have to press two keys simultaneously to get the Home key. 

     

    I've looked at the Input tab on the NA configuration window. It's not there in the current version.

  3. After a PVP or PVE battle has ended I would like to see a replay of it on a 2D chart. Look at A. T. Mahan's plan of sea battles, e.g. here:

    Plan of the Engagement Between the Constitution and Guerrière

     

     

    (Source: A. T. Mahan: Sea Power in its Relations to the War of 1812, Volume 1, p. 333 on Project Gutenberg, Link)

     

    I think that such an animation would be a great tool to understand the outcome of battle, especially for large PVP battles. Where did we lose the battle? What was a good, what was a bad manoeuvre? What happened at the other side of the battle?

     

    I like the details in Mahan's plans:

    • Direction of wind
    • Position and direction of the ships a the same time
    • Plotted course
    • Orientation of the yards (in smaller plans)
    • Identification of ships

     

    I would like to have such a battle plan after the end of a battle, but not during the battle. I shouldn't be a static plan, but a video/animation. It should be possible to pause the animation and to move forward and backward in time. Zooming in and out in larger battles would be nice. In addition to Mahan's plans it would also be nice to see when a ship fires a broadside.

     

    You can find more examples of historic battle plans here:

     

     

    Edit: Changed the links to Project Gutenberg to match their terms of use.

    • Like 2
  4. Here's a list of historical books found on Google Books or the Gutenberg project. As the their copyright is expired, they can be download free of charge in various file formats.

     

    1. Naval history, tactics and historical battles

     

    2. Ordnance and gunnery

     

    3. Rigging

     

    4. Navigation

    • Like 26
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