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Alexology

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  1. Wow ok that adds a whole other level of complexity to the game. OK guys thanks for the help. One more thing before I try this again, if I hold my forces back in the second battle and fail to take the objectives what happens? Do I have to win (even only just win) the scenario in order to continue or is the entire campaign carried over and I can try again with the new forces in a possible third battle? Let me be clearer, if I hold my line, re-org my troops and allow the morale to build up again but thereby lose (or fail to win) the second battle, what will happen?
  2. Hi there all, I have not played the game much but I ran into an issue today. I won the first battle as the confederates as an epic victory (big smiles on this one!). I then moved into the second battle but when I tried to assault the next ridge after the start of the battle my troops almost immediately broke and ran. So my marvellous attack fell apart totally. So I restarted the battle and had a look at my units morale and discovered that they were really in bad shape. So I developed a new plan and sent most of my force to rest in a rear area and let my cannon go to work on the enemy holding the ridge. So the problem? Well firstly why were my units on terribly low morale while the enemy were not after they lost the first battle? The next problem was that when I received reinforcements from the north of the map I sent them straight into combat only to discover that they all broke and ran after only a few moments of combat too. These were fresh troops (not used in the last battle) but had arrived with very low morale. So am I looking at a bug here or as intended? Incidently when I finally did try to attack the enemy forces did not break at all and this is after their having lost the previous battle.
  3. Hi there, I'm a long time player of Darth mods and an happy to be able to finally purchase a title of yours. Also I hope that I can help out with some suggestions as time goes on. After just a little time playing a few things occurred to me in terms of possible improvements. Firstly, while playing the start of the battle as the confederates it is very difficult to advance your troops without having them overlap and cause friendly fire. I was thinking it would be very useful if there was a hotkey to see the arrangement of the troops at their final destination. Similar to the format in the total war games. Secondly is it possible to move units as a division rather then individually? As I said I have only just started in the game and this may already exist but I am not yet aware of it. Apologies if this is the case. What I am envisioning here is moving a division (rather than groups) in unison thereby keeping them correctly spaced and moving in tandem. Finally while the vision system is fantastic especially in terms of long range artillery fire it can be difficult to correctly place your guns with a good LOS if you can't correctly gauge the height of the destination. What if there were heights placed on the campaign map or possibly an overlay heightmap. I'm not sure how accurate the maps of the region were at the battle but some idea of height could be very useful. Anyway those are my ideas, happy to hear replies and other suggestions.
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