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python

Ensign
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Posts posted by python

  1. First of all, game is superb. However...

    I am basing on suggestions from Riekopo's : (with notes in bracelets)

     

    • I'm having a hard time telling what terrain is raised. (or "what my unit will see when it will be there")
    • I like the sounds, but I wish I heard more horns and other instruments and more voices giving commands.
    • I think we might need a waypoint system. (do not change at all - current system is pefect !)
    • The UI in the top left corner looks kind of out of place to me. Too modern maybe.

    I do not know units and generals. I would like to have a bigger picture (there is plenty of place in left upper game corner)

    Is this unit experienced or now ? Are they "tough" or not ?

    It should be also info how many soldiers left (not only in the unit itself). 

    Biger picture of the soldier (like in Osprey books :-) ) would be nice - this game is for historical fans more than for shooter fans !

     

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    • Why can't I drag select? With so many units to control this is needed I think.
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    • What is the white circle around the general? ( I suppose it is "morale" activator. But how it works ?
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    and my suggestions:

     

    #1 How to win ? Really ! I won all three battles, had 36.000 VP vs 15.000 VP and I have lost. It should be clear on the beginning what I have to achieve to win the battle,

     

    #2 The choices between battles. Looks cool, but it does not say what I am choosing. Maybe small maps would be helpful ( as Gettysburg is not my childhood)

     

    #3 My side reinforcement should be indicated on the map from the beginning - even as arrow with short info what I am expecting. During first battle, I move my Conf units north, and surprisingle there was reinforcements...

     

    As I said, great game - keep working !

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