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Russell

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Everything posted by Russell

  1. 1. Cancel your avoid collision system or make it better, it is not avoid but making crashing, and I have close it one by one. 2.Can you just preset ship formation by lines ahead? Every ship in line abreast just twisting around and crashing each other. If you can't make abreast line workable, just cancel it ok? 3.Respawn ships in the same distance, don't make it too close or too far. Every time at the beginning of a battle, I saw soup of ships, that makes me sick. 4.Control friendly fire. Every time enemy shows up on the side of formation, the friend ship on the side always take damage before enemy. Because you set AI gunner always shoot too close, and ship between target and gunner will be hit before the target, which is both unreal and unpleasant. 5.Player can't choose when and how the battle happen, to avoid being outnumbered, player have to gather ships in one group, then enemy gather larger group to attack, making battle scale become larger and larger.
  2. when I use huge gun such as 18", paper penetration are always nice, even use semi-ballistic ap(penetration better than semi-ap less than standard ap) at 25-30km it has 60-80'' penetration over deck, way much beyond enemy possible armor. But when in a fight, ap hit enemy battleship deck at 25-30km, it always shows partial-pen, why? Under which condition can ap penetrate battleship and make devastating damage? Should I use standard ap to increase penetration or use semi-ap to increase damage? On paper, even semi-ap penetration is enough.
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