King_Tiger_II
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Posts posted by King_Tiger_II
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Also, your battlecruiser minimum speed is too high, at least for some hulls.
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Can Battlecruiser belt armor minimal thickness be lowered to 2-inches? Because there was Battlecruisers like the Courageous-class Battlecruisers also known as "large light cruisers" who had a belt of 2-3 inches in thickness. As well as the British 20-inch Battlecruiser designs as they had a 3-inch belt at minimum. These are Light Battlecruisers, but the 20-inch armed designs of the Incomparable design. I am just wondering if it is possible.
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4 hours ago, SpardaSon21 said:
Only wood I'm seeing is scaffolding for the construction workers.
The base fuses used for 16"/50 HC rounds had a delay of 0.01 seconds at most, so even at the muzzle with its 2,690 feet per second velocity you're looking at 26.9 feet of travel before detonation. Fletchers were 39.5 feet at their widest. Even when you factor in the time for the impact shockwave to travel to the rear of the shell and trigger the fuse the chances of an overpen with HC and a properly set base fuse are extremely small against destroyers at anything resembling combat range. You'd pretty much need to hit the much narrower bow to have a chance of overpenning. If you're using a nose fuse, the shell is going to detonate almost immediately after impact, even against thin plate, at which point a destroyer is screwed no matter where it gets hit.
For comparison, the base fuses used for AP shells were 0.035 seconds, or 87.5 feet at the barrel and at 20km/21,800 yards 60 feet, or probably enough to detonate inside of a Cleveland class and its 66 foot beam if it hits the armor belt and gets fused as a result, especially when you realize its coming in at an angle. If the ship isn't flat on the chances of a successful internal detonation go up dramatically.
I don't know how fuse times are handled by the game but they could use a serious examination by @o Barão.
I think I may be confusing them with a different class of cheap cargo ship. There was a entire design of cargo ship that used minimal steel in WW1 and mostly wood constuction so most of the steel can go to wartime naval production in 1917. I think they were part of the Emergency Fleet Corporation ship design, a still incomplete list of cheap cargo ships, most were steel but minimal steel at best. They did have wood designs with even less steel then the minimal steel designs.
notable examples: Design 1001 ship -
3 hours ago, basedana said:
No not really, I always assumed that HE shells should explode when hitting a hard surface AKA the hull of a merchant ship, specially if that shell is on the less pen more damage side of things. Also I find it annoying that high capacity shells overpen merchants.
Most merchant ships are based off the Liberty type hull, a wooden ship. Now wood is not a option in armor so they always get 0mm of armor to make up for that. Other types of armor this replicates is non-cemented steel plating (non-military steel) where non-liberty style ships are made from, this lighter stuff is often minimal strength, enough for a ship to survive the ocean but not withstand anything else. This also means the steel is theoretically too soft to trigger some HE shell types, this is why HEI is often the best.
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Bruhhhhh I just download it and installed it and seconds later the damn game updates again to Opt. x3
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Minor issue here, but have you noticed if a group of ships are getting damaged at the same time, they will keep trading off the "flagship" role and enter a Death Spiral that allows one to easily pick them apart.
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6 hours ago, o Barão said:
I had no idea there was a limit.
There is in fact a limit, and to get more downloads we gotta play 30+ USD for Monthly subscription or 100+ USD for a yearly one, or wait 45 minutes to get a single download.
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God damn Free Quota limit. I guess I am not re-installing the mod for now. I am not gonna pay for MEGA. Add a warning that MEGA may may you have to pay to download or wait a obscenely long time to get the download.
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Just a bit of a note, the french 457mm triple is gargantuan lol
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18 hours ago, o Barão said:
Remove the bow casemates.
The point is, I want those there.
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This will be interesting with the new custom battles 1950s tech limit.
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Is there any hull to make a Tillman Battleship? I know it is unlikely, but I can dream in bald eagle.
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Why do 17-inch guns and up often just stop firing and hold fire at close ranges allowing the enemy to beat your ship to death?
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Why does the files activate my anti-virus all of the sudden?
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Why does it do this?
It fixes it if I remove the sponson mounts, this though gets rid of the additional guns I want. Also, this happens to every hull that uses this particular design. -
There is a ton of NSFW bots that are posting injection groups to infect users that click them to spread. Just saying you guys need to clean that up.
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I cannot load custom battles, it freezes at a specific point even if I make both side's ships and lower graphics to help it, once I hit launch it crashes at the map loading moment forcing me to crash the game to desktop.
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7 hours ago, softmaker said:
I've tried it a few times here in the forum. Unfortunately I still haven't received a Steamkey as a GOC PreOwner. Neither by e-mail nor in any other way. I'm getting very disappointed!
Be patient, they are in a active warzone.
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On other notes, if the update still does drop... Who wants to make the Thiccmatos and Thiccmarcks?
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It happened fellas, all I can do is wish the best of luck to the devs and families
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>>>v1.5 Feedback<<<(Latest version: v1.5.1.3)
in General Discussions
Posted
There are mods for that?! If there is I like to know, please!