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HailCOBRALA

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Posts posted by HailCOBRALA

  1. PLEASE move away from this stupid launcher you guys have. It is CONSTANTLY screwing up, forcing me to redownload updates, and sometimes even uninstall the entire game. PLEASE move to steam, ASAP. This company you are dealing with is absolute crap and is not helping sell the game in ANY. WAY. 

  2. Thank you so much for your video mission walkthroughs. I still think they need to either decrease the number of enemy ships or increase the amount of rep/money you can earn. 4 or 5 3-rates against 10-12 SOLs is insane! I do think that the tutorials are not as good as they should be. Overall, thanks for doing this. Hopefully it will help me be a better Admiral in this game. 

    • Like 1
  3. Yup, massive mistake Nick. I think you need to change your mind on this "no map" crap. You're losing customers at a massive rate. It's one thing to stick to "grognard" stuff, but to actively work against something most of the players want? That's not the way to sell a game, and I want this thing to sell, because on the WHOLE it's a decent game with some minor hiccups.

  4. BARELY got them with this guy. As others have been saying, those CAs can batter the crap out of your poor BB. I was fortunate that the enemy BBs got so close. My 16" made short work of them. The DDs didn't really threaten me. I took a bunch of torp hits but was able to shrug them off, and quickly wiped them out. As like the BBs, the CAs got too close and I picked them off one by one. My armour was almost gone by that time but the 8" weren't really killing me like the BBs were. This design is probably not the greatest, but got the job done! 

    Admiral1.jpg

  5. On 9/24/2021 at 2:25 PM, neph said:

    Destroy a full fleet: Again, minimum displacement is worth it if it means you can have two of something! Make a pair of proto-richelieus. Don't use casemates they suck. Can go ham on the armor. Dreadnought IV has abornomally high resistance anyways.

     

    Those are the only odd ones I've got. Everything is pretty bog standard, just get a good process for making design decisions & few of the missions are very difficult. Don't waste your displacement on silly things just because it's there.

    Can confirm. This design worked AMAZING! I love the fact that other peoples creative designs can force this old gamers own creative thinking back into gear. 

    • Like 1
  6. 19 hours ago, Evil4Zerggin said:

    Indeed, a ship's "hit points" are proportional to tonnage + 5000, so larger DDs are not much more durable than smaller ones even on an individual basis. Using lots of smaller DDs will make it harder for the enemy to get rid of them.

    Yup, this seems to be my workaround for a few missions as well. Can't get a tough enough DD with the money? Just get a TON of smaller ones with a TON of torps. Just sank 3 BCs with 5 DDs and NO loses. 

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