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LordBeer

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Posts posted by LordBeer

  1. I'm glad we agree that banning is too much. Turning people Pirate if they steal others captures sounds like a great idea, I'd like that as a fix. How do you police it though?

     

    Let's not start talking about the "rules" of the British Navy in the early 19th c. Because this game doesn't accurately model them and this discussion has little to do with them. I am ALL in favour of mechanics that heighten immersion and encourage roleplay.

     

    Being part of the British Navy and wanting to roleplay has nothing to do with being annoyed that someone took your trader brig. Did you have orders to interdict enemy trade or run enforcement for customs? No.

    You could use the tribunal.  Although, I imagine a majority of people would have trouble getting enough hard evidence to make their case for something like this.  It wouldn't really affect me much since I'm all geared up for recording/streaming.  An hour and a half of HD does recording takes up A LOT of space though, and tribunal matters can take up time and resources to be done properly.

     

    You could also setup up the game to register one player who get permission to board.  Set it by whomever does damage first, most damage over a set time, or have people get a random chance for boarding permission if multiple people enter a match at the same time.  If someone other then the player with permission boards the ship, they get a pirate flag.  I'm not sure how much trouble it would be to program that in though.  I guess you could just disable their grapple ability for the claimed ship, but I'd enjoy getting to take some shots at any thief myself.  

     

    I'd rather this mechanic not be needed at all.  I'd rather the Devs had more time to work on adding content and such.  However, some people are greedy, lazy, and others just enjoy trolling.  It's pretty obvious that people will continue to do it if something isn't set into the game's code.  It wasn't needed before the sales opened up on Steam, but it sure is now.

     

    Also,  Admin mentions historical navies several times when he's talking about thievery and rule breaking.  He does so quite regularly on the forums when making a point as do many others.  I do hope you're not going to jump on everyone that mentions them because the precedent was set on that a long time ago.  Eesh, a moderator even says this place is run like the 18th century British Navy.  So, I would say that mentioning the British Navy is relevant.

  2. Ratline has the sense of it. I come from six years of EVE: a game famous for its encouragement of griefing. In six years I have NEVER griefed another player but I value the ability of players to freely use game mechanics as they see fit without the out-of-game whining of others resulting in a ban.

    I personally love the mechanic of ramming to disengage boarding. It has both good and griefing potential and I think it would be incredibly sad to see the game patched to somehow remove the mechanic. I hope against hope that the devs do not come down on the wrong side of the fence on this issue: it would set a dangerous precedent and bode ill for the future of this wonderful game.

    I never played Eve.  I know it's very famous for its griefing.  I'd rather Naval Action did not become anything like that. 

     

    I'm sailing for the British Navy in this game.  If you ran around breaking rules in the royal fleet, they'd beat your ass.  Unfortunately whining about it on the forums is the only way to get some satisfaction since green on green is bad.  All I get to do is watch as the the guy, who joined 3 minutes after the battle started, boards the trader's brig I just I spent the last few minutes softening up with chain and grapeshot.  It's extra special when they ram you in the process. 

     

    I agree that banning might be a bit much for it though.  If people want to play like pirates, I say make them sail under a pirate flag. 

    • Like 1
  3. The Silent Hunter games did have some useful tools for navigation.  They were handy for setting up an intercept for a distant contact. 

     

    I don't think I'd want an exact position thing, but I really like the idea of having a sextant with a ruler and compass.  Something to give some assistance while sailing in featureless waters. 

    • Like 1
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