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LordBeer

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    Chicagoland
  • Interests
    I play a lot of hardcore simulators from DCS World to Kerbal Space Program. I'm a mobile IT support guy when I'm not gaming.

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  1. Thank you for the update. I hope Admin gets well soon.
  2. Thank you for the great map Domox. My long distance voyages have been right on target since using it. I've shared it with the people on my gaming community, and they thought it was fantastic as well. So, thank you for the work you have put into it sir. Huzzahs to you and the vessels you sail on!
  3. You could use the tribunal. Although, I imagine a majority of people would have trouble getting enough hard evidence to make their case for something like this. It wouldn't really affect me much since I'm all geared up for recording/streaming. An hour and a half of HD does recording takes up A LOT of space though, and tribunal matters can take up time and resources to be done properly. You could also setup up the game to register one player who get permission to board. Set it by whomever does damage first, most damage over a set time, or have people get a random chance for boarding permission if multiple people enter a match at the same time. If someone other then the player with permission boards the ship, they get a pirate flag. I'm not sure how much trouble it would be to program that in though. I guess you could just disable their grapple ability for the claimed ship, but I'd enjoy getting to take some shots at any thief myself. I'd rather this mechanic not be needed at all. I'd rather the Devs had more time to work on adding content and such. However, some people are greedy, lazy, and others just enjoy trolling. It's pretty obvious that people will continue to do it if something isn't set into the game's code. It wasn't needed before the sales opened up on Steam, but it sure is now. Also, Admin mentions historical navies several times when he's talking about thievery and rule breaking. He does so quite regularly on the forums when making a point as do many others. I do hope you're not going to jump on everyone that mentions them because the precedent was set on that a long time ago. Eesh, a moderator even says this place is run like the 18th century British Navy. So, I would say that mentioning the British Navy is relevant.
  4. I never played Eve. I know it's very famous for its griefing. I'd rather Naval Action did not become anything like that. I'm sailing for the British Navy in this game. If you ran around breaking rules in the royal fleet, they'd beat your ass. Unfortunately whining about it on the forums is the only way to get some satisfaction since green on green is bad. All I get to do is watch as the the guy, who joined 3 minutes after the battle started, boards the trader's brig I just I spent the last few minutes softening up with chain and grapeshot. It's extra special when they ram you in the process. I agree that banning might be a bit much for it though. If people want to play like pirates, I say make them sail under a pirate flag.
  5. This is great news! I have a few friends who've been eagerly awaiting the Steam release since they're not fans of Paypal. I wish good luck to the Devs. May it all go smoothly, and may it all continue to go smoothly. Huzzah to no more wipes, and Huzzah to the exceptional ships! Time to go spread the word on my gaming community's forums.
  6. The Silent Hunter games did have some useful tools for navigation. They were handy for setting up an intercept for a distant contact. I don't think I'd want an exact position thing, but I really like the idea of having a sextant with a ruler and compass. Something to give some assistance while sailing in featureless waters.
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