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Edmund Barbarossa

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  1. I recently posted a tribunal in which a player tagged my fleet but made no attempt to actually engage me, and did not fire a single shot during the battle. Admins said that this was covered under the new rules and changes to in-battle tagging with the % damage system, so I'm looking for some clarification here. Are we allowed to tag enemy players with no intent to actually fight or chase them in battle? Are we allowed to do this indefinitely to lock them in for 8 minutes several times until we get backup? I thought that this would constitute griefing, but if this is allowed with the new % based tagging mechanics then that will significantly change the way I play. (
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  2. Background: Bellona tagged my trade fleet (Redoubtable +3 Indiamen) in between Navasse and Jeremie. Went through the battle, I got out, he tagged again. Went through the battle, this time he sank 1 of my Indiamen. I got out again and had a friend in a Constitution outside. We tagged him and fought him. Halfway through a Requin joined. We fought, decided we couldn't kill the Bellona, I got out. The constitution stayed in with the Bellona because he was tagged and I wasn't. Based on the penetration problems I was having with long guns, the damage he was dealing to me, and his reload speed, I believe this Bellona was using either seasoned or new woods, and was equipped with Navy Guns. This player (R0cker) is fully leveled AND in a clan) Here's where it gets strange. The Requin left when I left. I continued on towards the nearest port, and he came to tag me. I assumed since Requin is 100 BR, and I had 830 BR (Redoubtable +2 Indiamen), that he would not be able to tag me. Well, I was wrong. He successfully tagged me. That is when I noticed that this account is NOT fully leveled, and NOT in a clan. Hmmmm, smells like an alt to me! In the battle, the Requin DID NOT TRY TO ATTACK, DID NOT FOLLOW ME, DID NOT ATTEMPT TO DEAL ANY DAMAGE. I have provided screenshots below that show him with his sails down just sitting. 1st screenshot: Shows the initial tag and the damage I already had. I was running low on hull repairs and did not repair on the open world before I was tagged. 2nd screenshot: Further into the battle, I have started to repair my hull. I am moving upwind at a PERFECT POINT OF SAIL for the Requin. His sails are up but he is not catching me, because he doesn't want to, because he had no intention of fighting me. Just holding me until his main account can exit the other battle and get in a position to tag me again. 3rd screenshot: Further into the battle, this clearly shows he made no attempt to engage me. HE PUT HIS SAILS DOWN. (Perhaps to focus on another account, Bellona that was still in battle with allied Constitution) 4th screenshot: Closer to the end of the battle just for context, clearly shows he is still super far behind me, no way for him to have done any damage. 5th screenshot: End of the battle, added my assessment of the situation in team chat for documentation. First point: How is it even possible for him to have tagged me with that BR difference? 100 into 830? Is this intended to work? Second point: Clearly he had no intention to fight, is this not griefing? Clear abuse of the tagging mechanic. I do not have a video, but I believe my screenshots are clearly comprehensive and display the full situation. Third point: That account is likely an alt account of R0cker who was sailing the Bellona. Not just griefing, but doing it with an alt to hold a target in a battle for his main in a slower ship. I guess he's too scared to sail the fancy Bellona without alt tagging support? Apparently a Requin can tag 830 BR, so if he had something chasing him he didn't like he could just make a crazy tag with the Requin and escape v0v.
  3. Seriously, I want to be able to craft ships around mechanics, wood values, cannon pen values etc. that I know won't change. Admin really needs to define what the end goal is, and then once we get there the game needs to be left alone. The latest changes over the last month have honestly just felt random and unnecessary, and I don't feel like the philosophy behind them has really been shared. This game doesn't need to be constantly changing like LoL. It desperately needs stability.
  4. The screenshots say it all. Hamad is a middle-eastern player. He's also a kid. It is gross that a player thinks they can just spew racist comments towards a literal child and have no consequences. He seems to think he will "just not be able to talk in global for two days." I hope that isn't true, and that racism is treated with 0 tolerance in this game. Vodka Deluxe is likely an alt of a Swedish player, most likely Kamrat Halo.
  5. Can you PLEASE create a document that lays out your long term vision for the game, so that when you make gamebreaking changes like this we all at least have some sort of chance of understanding why? On the surface, it just seems like all the screwing around with the woods and increasing crafting costs is a thinly veiled attempt to make DLCs more valuable.
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