Usually, when I play a game which needs improvement or further development, I am afraid the developers are not going to listen to their community. Ultimate General: Gettysburg is the first game I've ever played where I am afraid the developers will listen to their community.
Based on the feedback I'm seeing over on the Steam forums, I feel like the community is too inexperienced with the game, and when they fail they blame the game for being too fast or too unrealistic.
There is a group of people, overlapping with that other, who are asking for more realism, and while they're generally polite and there is certainly nothing wrong with wanting that kind of experience, I want to speak up for those of us who love the game as it is, for what it is.
I've been following UGG for some time now, aware of its developer's roots in Darthmod, because it seemed to match my vision of what the Total War series should have been all along. It is exactly that, and I love it. I don't want it to be changed. I do not want ammunition or supply lines or someone's idea of realism. I own and enjoy many military simulations, but I did not, do not want a detailed strategic game in Ultimage General. I wanted a tactical battles game without all of the cruft and baggage and design flaws of the Total War series, and I don't care if it's the Battle of Gettysburg or the Battle of Hastings.
That's exactly what I got. I love it, and I hope Game Labs goes on to make many more games just like this, with themes of history, but without trying to replicate and simulate history. It is a fun game, and everything I wanted. Thank you.