this is the place for suggestions for combat right?
I think it would be really cool if you could set Shell type (HE/AP) and target, or maybe target type parameters or something, for each type/group of guns on your ship
maybe also some sort of "stay at this range" engagement rules.
Id love to see some more implementation of crew mechanics and even graphically seeing an "alive" ship, maybe even some sort of boarding actions|
And definitely Ramming a big BB would get a TB in half, while taking damage herself probably, but still Ramming