Jump to content
Game-Labs Forum

Tikibarted

Ensign
  • Posts

    4
  • Joined

  • Last visited

Posts posted by Tikibarted

  1. On 11/3/2019 at 4:28 PM, DarkTerren said:

    After laying down smoke to hide the carriers from Japanese gunners, they were soon making desperate torpedo runs, using their own smoke for concealment. The ship profiles and aggressiveness caused the Japanese to think they were cruisers and full-sized destroyers. Their lack of armor tended to aid clean penetration of armor-piercing rounds before Japanese gunners switched to high-explosive (HE) shells, which caused much more extensive damage <------ taffy 3 battle off samar

    Thank You!

    That report came from the American survivors, and I would only consider it a supposition.  Japanese sources, though admittedly spotty, mention no such switch to HE.  I could be wrong, and frequently am, but even if true, this seems an isolated incident to base a game mechanic on.

    Again, thank you for you great input!

     

  2. Status dialog is off screen to the left in native 1920 X 1080 display, can only see the last three letters.

    Not really getting this whole "switch to HE" thing, seems to be a bad hangover from WoW.  Can't think of a single incidence in history of a ship switching to HE on purpose, can only think of ships ready for shore bombardment being caught with the wrong ammo in the loading train.

    Also not getting the tactic of pointing at the enemy to maximize "armor angle".  Another WoW stain?  historically, the exact opposite was the case with examples being Holland at Denmark Strait, Oldendorf at Surigao, and Harwood at River Plate all turning to "open their A arcs of fire".  Can't think of a single encounter where ships were used tactically like T-34's.

     

    Enjoying the ship builder, but it would be nice to see the effects of selecting high speed and some machinery choices on the required hull volume.  It would drive/illustrate why some battle cruisers had that gap between X and Y turrets.  Also, can't seem to re-create historic ship layouts, which seems odd and may indicate something wrong in the calculations done by the game.

     

    All in all, still having fun, great work!  look forward to the finished product.

     

     

     

     

    • Like 4
  3. On 10/21/2019 at 9:02 PM, Invictus said:

    The one I disliked the most was BB vs TBs.  I dont think that would be very realistic as there would be screening ships.  Plus its a pain to sink them.

     

     

    See Svent Istvan for TB vs Dreadnought

    <iframe width="560" height="315" src="https://www.youtube.com/embed/5pSiCjfhUUw" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

×
×
  • Create New...