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Occam's Laser

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Landsmen

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  1. Apologies for the provocative title. I really don't think I'm that great at these kind of games, which is why I can't understand why I'm winning every single battle so easily, no matter which side I play. I'm playing on Normal, becuase I don't want to give myself artificial penalties. I like playing the historical battles with real troop numbers for that battle - I don't want to fight inflated enemy numbers. I just want a tough AI to give me a reasonable challenge. The biggest issue is, the AI is seriously awful. I just don't understand why it's so bad. UG: Gettysburg gave me a tough challenge most of the time, at least some of the more aggressive AI opponents did. The AI in this game is ridiculously bad. Just one example: I just played Fredricksburg as the Confederates in the Historical battle just now, and inflicted 62,000 casualties on the Federates for the loss of only 8500 of my men!!!! That is simply beyond ridiculous. I wasn't doing anything special, just sat there waiting for the AI to throw it's troops uselessly at my men. I know Fredricksburg was a bad Federal defeat, but they suffered 12,000 casualties against 4000 Confederates - and that was considered one of the worst, most one-sided defeats of the war! The idea that an army would have suffered 62,000 casualties, over half the men it had in the field in an enormous battle, is just beyond insane. Those casualty figures could simply never have happened in real life - no commander would have kept throwing men into the mincer getting those kinds of results. And as I say, I really wasn't doing anything abnormal in this battle, the AI was just brainless. On the other hand, I played Fredricksburg as the Federals a few days ago, and won it nearly as easily. It's not just Fredricksburg, every battle seems far too easy. Is anyone else getting these issues? I really want to love this game, but it just feels completely broken to me right now. There's no challenge. I want to play a tough opponent that can give me a run for my money, and generate something like historical outcomes, not sleepwalk through every battle against really weak AI.
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