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Smithy

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Posts posted by Smithy

  1. So I have noticed that it seems on the last broadside load of double shot it alot of times will randomly fire at higher elevation than aimed. even if you single shot to check aim that is usually ok but then the immediate remaining salvo shoots way higher than aimed.

    also to this on some occasions broadside loadout does not automatically make the change from double shot/charge back to ball when it has been consumed it will just sit on the side at 0 until manually set to ball,grape,etc.

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  2. anyway, I wanted to double check this and again with only 8 crew missing from 60 crew boat the repair crew on OW button consumed a whole stack onboard of 33 rum to repair another 33 men. what 33 men?

     

    Screenshot 2017-06-10 12.32.35.jpg

  3. Crew repair seems to be bugged when used in OW. it will consume your whole stack of rum on board repairing some imaginary men and your crew amount on boat will remain the same.

    Now the reason this came to light was I had just came out of misson and went to repair armor so I could continue but accidently hit crew and since there is no warning it insta-consumed my whole stack onboard of 36 rum to repair 36 men. what 36 men? im on a 60 man boat which was only missing 7 after the previous fight. my crew did not go back to full either.

    filling crew on OW is easily done just by manage crew where you can magically populate your boat with the extent of crew you have available in any port so repair crew in OW seems pointless beyond the fact bugged.

    593bd9695ca3b_Screenshot2017-06-1001_04_15.thumb.png.d5cfc11855d7e8f3516159d029a32292.png

  4. reward for beating player and capturing his ship. I mean we should get a PVP mark imho, you beat a player and got his ship, PVP happened. reward it?

    I know the reply is the ship is the prize... but it would be nice to have something achieved beyond just the boat.

    What about melee based stuff in the store need a capture mark for instance? its relevant to how the mark would have been gotten after all. 

  5. I don think its so much to do with a gang of small ships taking a larger one. Its the fact that the basic cutter is completely free to buy, arm and repair and then even if you beat it you gain nothing from it as no pvp marks for basic cutter battle to close another possible exploit of these ships. all reward for no risk at all.

    Even though economy and player progress is still in its infancy with the wipe even down the road I could see basic cutter zergs becoming a meta for harassing close to capitals, and when you think about it why wouldn't they? potentially all reward with no risk, cost, nada.

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