Jump to content
Game-Labs Forum

Kaptann

Ensign
  • Posts

    3
  • Joined

  • Last visited

Posts posted by Kaptann

  1. 1 hour ago, Macjimm said:

    This would be a significant change to the game.  

    Implemented in OW it may increase the skill required to sail slowly.   At least at low speeds Navigation would involve more thought that just setting a heading and waiting.  At high speed I doubt it would make any difference. the yaw angle would be negligible because the wind effect would likely be cancelled out at the extreme speeds we can attain.   Imagine how much effect the wind has on a speedboat.    Unless the wind effect was increased relative to a increase in speed to model the net effect as if the ship was NOT rocketing along like a stone skipping across the waves.   

    Yes you got point but it is not for open world, just for battles.

    İn battles we are using vessels like cars at least wind must be more effective for our desicions in battles 

    in fact if there is a storm or like that in battles captains need to be carefull for their masts and rudders which can be brakeable

                         

     

  2. This topic about physics of sailing

    Purpose=More realistic game play

    1.)Simple example about Physics

    While Sailng you must always consider dragging force and lifting force and there is a opposite force which is rudder force.Sail force is forward of hull force by amount 'L', boat will turn downwind unless rudder force is used to correct

    saild.gif.d6228c1b4d080012942285b9c094301e.gif

    hydro_lift.gif.8622b90d62991f5c1a99931fcfda4002.gif

    As you see there is a need for continuous rudder force depends on wind direction and wind force and hull angle

    and most important of them is  sail trim quality(Because Sail trim quailty effects all of them)

     

     

    2.)İdeas for game content

    +Adjustable Rudder by degrees(Like ship simulation games,)

    +Wind Force (Strong Wind, medium wind, gale, etc. İ know there is a topic about wind force)

    +Sail trim quality(Maybe it can be depends on number of sailing crew, Sailed miles,crew rigging quality, maybe officer ability ) 

    +Speed adjustment depends on rudder positon(higher degrees will decreases speed )

     

    3.)What İ expected:

    -Realism

    -We will not bored while sailing in battles

    -Harder and mindful battles(harder to create line and staying in line)

    -Need to consider wind advantage (Captains will not want to lose wind)

    -Abilty to create advantage from disadvantage situaton(if you have good rigging and assign all your crew to sail then you can reach your max speed while your enemies realoading guns)

     

    Exemples

    1.)if u set your rudder to 30° it will stay until you change it  

    1.) if dont set your sails, ship will be turn to the upwind 

    2.)sail_physics.thumb.gif.a5dbe8201084af3a235e583a74b9bd70.gif

    Ship=Victory                                                    Ship=Victory                                                  Ship=Victory

    Wind=Strong from right(90°to the hull)               Wind=Strong from right(90°to the hull)              Wind=Strong from back right(135°to the hull)(That will decrease angle and aerodynamiclift)

    Crew on sailing= 300                                       Crew on sailing= 200                                            Crew on sailing= 200

    Rigging Quality= good                                      Rigging Quality= good                                          Rigging Quality= Bad

    ==                                                                             ==                                                            ==

    Expected Speed= 10.1kn                                 Expected Speed= 9.5kn                                      Expected Speed= 10.3kn

    Expected Rudder Degrees=100                      Expected Rudder Degrees=110                          Expected Rudder Degrees=115

    RUDDER= (left)0__|__ 180(right)  (90°is middle)

                        İ try to explain,Sorry for my bad english :)

                                                                                                                                                                                                                                                         Kaptann

    • Like 4
×
×
  • Create New...