Jump to content
Game-Labs Forum

Kaptann

Ensign
  • Posts

    3
  • Joined

  • Last visited

Kaptann's Achievements

Landsmen

Landsmen (1/13)

4

Reputation

  1. Yes you got point but it is not for open world, just for battles. İn battles we are using vessels like cars at least wind must be more effective for our desicions in battles in fact if there is a storm or like that in battles captains need to be carefull for their masts and rudders which can be brakeable
  2. This topic about physics of sailing Purpose=More realistic game play 1.)Simple example about Physics While Sailng you must always consider dragging force and lifting force and there is a opposite force which is rudder force.Sail force is forward of hull force by amount 'L', boat will turn downwind unless rudder force is used to correct As you see there is a need for continuous rudder force depends on wind direction and wind force and hull angle and most important of them is sail trim quality(Because Sail trim quailty effects all of them) 2.)İdeas for game content +Adjustable Rudder by degrees(Like ship simulation games,) +Wind Force (Strong Wind, medium wind, gale, etc. İ know there is a topic about wind force) +Sail trim quality(Maybe it can be depends on number of sailing crew, Sailed miles,crew rigging quality, maybe officer ability ) +Speed adjustment depends on rudder positon(higher degrees will decreases speed ) 3.)What İ expected: -Realism -We will not bored while sailing in battles -Harder and mindful battles(harder to create line and staying in line) -Need to consider wind advantage (Captains will not want to lose wind) -Abilty to create advantage from disadvantage situaton(if you have good rigging and assign all your crew to sail then you can reach your max speed while your enemies realoading guns) Exemples 1.)if u set your rudder to 30° it will stay until you change it 1.) if dont set your sails, ship will be turn to the upwind 2.) Ship=Victory Ship=Victory Ship=Victory Wind=Strong from right(90°to the hull) Wind=Strong from right(90°to the hull) Wind=Strong from back right(135°to the hull)(That will decrease angle and aerodynamiclift) Crew on sailing= 300 Crew on sailing= 200 Crew on sailing= 200 Rigging Quality= good Rigging Quality= good Rigging Quality= Bad == == == Expected Speed= 10.1kn Expected Speed= 9.5kn Expected Speed= 10.3kn Expected Rudder Degrees=100 Expected Rudder Degrees=110 Expected Rudder Degrees=115 RUDDER= (left)0__|__ 180(right) (90°is middle) İ try to explain,Sorry for my bad english Kaptann
  3. Good morning/afternoon/evening Can you help the return my first country side.I did a mistake and i want recover it naval action username:Kaptann my steam profile:http://steamcommunity.com/profiles/76561198171221107/ ss:http://steamcommunity.com/sharedfiles/filedetails/?id=658510005
×
×
  • Create New...