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Obliterati

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Posts posted by Obliterati

  1. Hey its their fault they didn't survive. Just like with all charges.. never be the first guy, and always try to angle your sides so you don't take shit tons of damage. Ended up with ~3500 Xp.

     

    At the end i had about 25-35% left on both sides. with the front and rear gone :) easily survivable. I especially enjoy knowing i sank Shifters with his fine live oak with exceptional mods.

  2. I really wish we'd of had our full crew. I'd say we only had 15 real fighters there between the Cerbs and the stupid scoundrel with the cutters. My 3rd rate got out safely after the battle :). Got the credit for killing multiple 3rd rates too! 3400 Xp worth. So good fights all around IMHO. 

     

    I'd really like them to remove the 1.5 minute leave mechanic though a lot more ships would of sunk then. Change it to like 5 minutes for port battles.

  3. @ Dickbeard

     

    If you organize you have something to offer. If you don't then you just flat don't have dick to offer. All we hear when people ask for help is "Help us because mortimer blah blah blah." There have been no plans, No reciprocation, No organization from the Bahamas. Even that newbro clan MQNS or whatever asked for help and we asked what would that give us... the answer was nothing. 

    FC and SIN received help in the butthole of the map because they asked and had something to offer in return.

    You say i am treating you badly. Fine, but answer me this. What have you done to change the situation other than randomly asking for assistance with no plan of action or power to enforce it? Come to us with a plan and we'll be more than happy to make something work.

     

    Like for example what plan do you have for equipping 50 players with exceptional navybrig or mercs? Most crafters are in a race for the 3rd rate BP and tricoms.

  4. I hope that I'm wrong here, but it sounds like you are preparing to dig in and defend the South East (with little enthusiasm for you prospects). That also doesn't answer the question of whether you will manage without allies and without those who are still inclined on fighting in the Bahamas. The zerg is strong with US and Brits, the Spanish are being routed, the Danes are nearly gone, the Swedes are few and rather passive in nature, the Dutch are inclined to ally with Brits, and the French are growing to hate you more and more with each passing day. Add to that the pirate population that you've alienated by leaving the Bahamas... How's the math working out so far? You - a part of a 3rd largest nation against the combined forces of US, Brits, and the Dutch, while French guerrilla forces keep you bogged down in the South... I'd reconsider your strategy and approach to democracy. But that's just me. You do you. I'll wait for the pirate mechanic rework and see how things work then.

     

    I just said what it would take. Not what our plans are. The brits have no interest in returning and the US would have to go through the brits to get here. I am not privy to the actual plans. I'm just saying we're pretty strong overall.

     

    Additionally you don't need allies if you pay attention. The brits and US will inevitably fight as they are doing in Mexico now. That offers opportunity.

     

    There are hardly any bahama pirates left really. The only ones that remain are the trolls under the bridge if you get my meaning.

    The french are a non issue. All you need to defend against them is 10-15 guys and they don't have enough to field 2 assault fleets. Even pugs could defend if necessary. Additionally even if we lost a port to them. They can't defend 2 at once so it'd be easy to take it back later.

     

    Also if you admire the french so much join them. Just promise me you wont come back when you figure out it isn't all sunshine and rainbows. Though they might be able to treat a solo player better than the Pirates can or will since they are smaller.

  5. Slamz... why do you assume the US are worth fighting? Have you ever considered the single best plan is to allow the brits and US to begin fighting in earnest first? keeping in mind that both of those nations are larger than the pirates. The only route to victory is through a multi-front war to even the numbers up. Not acknowledging that fact just shows your ignorance.

  6. It nice to know that all of the major clans are organized together. What are they organized together for, though? Is it to grind and level until Brits or US gets around to attacking the South East? I'm not asking to reveal any grand plan or a strategy here (or to me). I am simply wondering if a clear goal exists and whether this goal is achievable by the clans alone. 

     

    Do not confuse lack of organization and lack of numbers. New players do not immediately jump to join clans, they explore the game and grind some missions first. They also avoid collective action for that reason and do not (for the most part) participate in port defense (or offense). When the clans left, they took a large number of players who would otherwise be inclined to participate in port action. Do not blame the loss of Bahamas solely on the lack of organization. Number of experienced players available to defend them was a significant factor as well (especially after the unmentionable clan flipped to the US). Will the clans have enough numbers to withstand US/Brit zerg without outside allies and help from within pirate nation? 

     

    We're pirates so i can't say the water is perfectly clear. Though there is a plan and our major goals all coincide. More importantly since we're only the 3rd largest nation we all know for a fact in order to survive we have to work together. Naturally the individual pirates won't know our plans for security reasons.

     

    If the defense of Aves and our territory last week was any indication. Any enemy would need to be able to field at least 5 assault fleets to overwhelm our ability to defend. In which case it would devolve into a battle of attrition like the French have done in perdenales.

     

    Basically the clans had out grown shallow water ports and left for deep water. Bahamas were lost due to lack of experienced fighters and organization. Regardless of how you want to phrase that the results are the same.

  7. But St. Pierre and La Trinitie have no strategic or economic value.  Taking those back gain us nothing other than a couple blue dots on a map.  Anything we want to accomplish around the FR area we can do so without those ports.  It's a hollow gesture.

     

    They are newbro ports for missions. The strategic ports you refer to allow for perfect strike potential into our main areas. And/or they have resources the pirates need. Additionally they allow for you to "reinforce" through almost all of our territory. Why would we give up that advantage? Port alliance or no. We aren't under any delusions as to our ability to stop open world fights. 

     

    Whereas if you wanted forward bases to begin an attack on the brits or even carve out a new chunk of land somewhere. We'd be more than happy to assist.

     

    It's just giving you "strategic" ports inside our territory isn't an option. If our positions were reversed. You'd say the same thing.

     

    If you want to look at it another way. What is to prevent the French from stabbing us in the back by allowing the US or Brits to take a french port as a jump off point to an invasion. Keeping in mind we can't defend these ports if they are owned by the French. The only way to prevent this possibility is to not allow enemy ports deep in our territory.

  8. Not being in any clan I am having a hard time putting together the so called "Grand Offer" or the current state of Pirate propositions (aside from their childish demands of pleas for mercy). Am I correct in assuming that Pirates are proposing to return Saint Pierre and La Trinita to the French in exchange for the ceasefire and French relinquishing claims to all other ports that they've lost? If so, which clans are on board with that proposal and which are willing to negotiate?

     

     

    Enough that it is enforceable. All of the major pirate clans are organized together. While your correct the individual pirate is left out in the cold. same with a lot of small clans. The simple fact is that the much more organized french (compared to the small fry pirates) can more than rebuff any attempt to retake those ports if the larger clans wanted to make a deal. Technically the same is true for every other nation as well.

     

    Its basically the same reason the Bahamas were lost. The larger more organized groups moved out on their own. Resulting in the individual less organized pirates to fend for themselves. Causing loss after loss. Or port battles that went undefended entirely.

  9. The reason you have not gotten the pirates to work more as a team is because you have not really given them a plan that sounds fun, is fun, or has any real moments of heroism or daring to it. I dare say myself and a number of others have done a great job of keeping the French team together partially because we think we have a pretty fun way to play the game, make every effort to communicate that to the team and bring them in on it, and they have a great cause to rally for. Yeah, sometimes people complain about the lost ports or say things like "We should attack [insert deep water port here] tonight!" but it's usually not hard to bring them around to our thinking "because pirates".

     

    You need to give the pirate team a real target. Something with some real blood and glory to it. I think you're looking at the strategic map and forgetting entirely about the gameplay and therefore the players and therefore the pirates themselves.

     

    But you don't listen to me and you don't listen to your fellow pirates, either. I don't even know why you come here. I'm touting the glorious French Resistance Movement. What are you touting?

     

     

    I really don't mind #1. I would never go out of my way to kill newbies but in every PvP game, if a newbie is in front of me I will kill him. I file this under "Welcome to PvP". If you can't walk into a PvP game, get smashed and think "I need to get better at this game and exact my revenge later" then you probably aren't my kinda PvPer. If we are losing anything in France, it is the sort of player I generally find to be ultimately useless anyway. I want people who will fight (or at least seek out information on the situation and learn). France is gaining veterans.

     

    #2 is best explained by Obliterati and brucy's last messages, which are in exactly the same tone and roughly the same content of the original "Grand Offer".

     

    I literally cannot think of a circumstance under which I would collaborate with these pirates. I understand there are different pirates out west -- guilds I have never seen. Maybe them I could collaborate with some day. But I somehow suspect that if I allied up with these current pirates, the only thing they would manage to do is find some Dutch player who makes them angry and then we'd all waste 4 weeks down there getting bogged down by about 15 Dutch players all because a few pirate leaders got a bug up their butt. You know that's going to happen next time. When they fight the U.S. (if they ever do), I can give the U.S. leaders some real pro-tips on how to manipulate these emo pirates.

     

     

    Brucy and Obliterati are destroying the pirate team in a way the French never could.

     

    And it's amazing to watch.

     

    Let's keep doing that.

     

    Funny it doesn't look like we're destroying anything. Pirates are bigger stronger and more organized than ever before. While you are fewer, weaker and less effective. You can pat yourself on the back for attacking low hanging fruit that isn't smart enough not to accept a mission right next to a freeport filled with hostiles.

  10. Again pirates offer territory they don't even own in hopes that we are too afraid to fight, in a ship-fighting game.  Fighting is why we bought the game.  Your new offer is just as bad as your first one.  I swear you guys don't learn anything.  

     

    What are you talking about... we own your newbro ports.

  11. I moved down there to help you. Participated in helping port battles for the last couple of days but it feels just wrong. I feel like i joined USS because the port battles that are won you outnumber them. The ones you lost they actually showed up! So it makes sense why you ran and refuse to help even though it is clearly hurting our nation( even though you refuse to recognize we are a copy and paste of every other faction) but thats fine! Once the even numbers hit ill be glad to come back and say i told you so. Or maybe... Just maybe i will re roll france since they seem to know a thing or two about honor and helping the nation not just your own selfish interests.

     

     

    Funny i've never seen you in one of CF's port battles. Also are you a solo player or do you represent a group? In either case if you want help you have to bring something to the table.

     

    Actually the only real port battles that have been lost. Were either last minute barely organized affairs, or run by the smaller clans that lack coordination and proper tactics command. That said the game is heavily in favor of defenders. 25v25 port battles unless massively outshipped in deep water. Will almost always favor the defender. Though that is how it should be IMHO.

  12. This is and has never been about Camp Du Roy at least on the part of the French.  It's everything that happened AFTER that.

     

     

    Wrong, the pirates he spat in the face of ARE the camp du roy pirates. The current pirates you guys fight weren't even around when this all started.

  13. What you need to realize though is you guys completely abandoned us up here in the face of total annihilation and the only reasonable explination no matter how many excuses i have heard os that you dont want to fight the us players. All you would need is an outpost up there but everytime i ask for help all i get it. Idgaf about the bahamas then a bunch of pirates in support. Or its pirates of the carribean not the bahamas.... Just the most toxic community. Its like dealing with anyone from the USS clan. If icant get simple mature answers then how can the nation ever prosper. If u use mortimer or not having it camped by brits or us will make new players re roll us or brit giving us less numbers and people like me will quit and eventually you will have the same numbers as france and from what i have seen in combat you will be annihilated. So maybe you should talk with the disrespectful pirates in the se and convince them to fight an actual noteThat's really nice man. I wouldn't want to do it tonight just because it's a piece that I would redraw to make it perfect. Pieces like these I always need time to redraw it. You can see my work on my Instagram Michaelmtattoo. Ask your wife if she would like to come tomorrow or another noteworthy enemy and stop trying to fight battles where you have no resistance.( the ppl i here saying no we didnt run. End up talking about plans of hitting 2 french ports at once so they dont have enough to fight back. That is cowardly to put it nicely)

     

     

    Pirates by there very nature aren't a nation (even though we currently are mechanic wise). You demand help but offer nothing in return. Why should we care what you think? We carved out our own home. You can do that same. If you can't thats on you. Not us. Stop projecting your own problems onto us.

    • Like 1
  14. The irony is that the french haven't even realized it yet. They still consider themselves "defending" the south. I got news for you. The south is pirate territory. Accept it.

    if you want to make a deal. Here is what it would take. We'll give you your newbro ports back around Fort Royal. We dont want them anyway. Then you make your new base west of the sweds in Danish territory. Your other option is to take Dutch territory.

     

    The 2 main pirate power blocks... you aren't getting a single port from them. Accept it and move on.

  15. The real reason Slamz is targeted is because of his complete lack of understanding about the initial group of players to moved east. We did it before the US started their war of aggression. The later pirates moved for the reason slamz described, but Slamz is basically saying that about all pirates which isn't true. Slamz is obviously still butt hurt about us taking over the camp du roy area. I think Slamz had designs on it and we forced you to look south. Were Slamz ran into FC and SIN.

     

    Then Slamz delude his own people into thinking the pirates weak and ignorant with bad leadership. Which once again isn't true. The french position today is proof of that. The ignorance and hate Slamz spews out of that hole he calls a mouth is why the french are being ground to dust at our leisure.

  16. If the pirates had stopped at the Camp Du Roy area there would have been plenty of French not happy about it, but I doubt it would have escalated to the point it has.  To take that position and then continue to move further South, first by attacking Kingstown while in addition a contingent of Rats that were trying to establish a foothold in South America was what pushed the French over.

     

    I wont disagree with that... Though camp du roy area was over populated and we had multiple pirate clans wanting the south east. That all happened right at the start of the "great migration" of pirates. Plus the camp du roy pirates needed oak/iron/hemp badly. Still do honestly. The only real place to get that (all things considered) was south.

     

    Though things have somewhat changed. The danies are dead now. Technically their ports are open for the taking if someone wanted to grind them. Why not start there? Why can't we find common ground by working together to get you the ports you need to the north and working both our ways towards our real enemy waters?

    its an option anyway.

  17. While the problem of egos (as well as the problem of their number stemming from a deeply flawed horizontal organizational structure of "clans within nation") is a separate one and deserves a whole separate thread, I do believe that the French have something to lose. 1) while you are creating a tight group of hardcore PvP players for your nation, you lose prospective players who are turned off by your geopolitical situation and lack of opportunities to explore the game to its fullest, 2) current situation is breeding long term hostilities and prevents future discourse and possible collaboration between Pirates and France. While it might not have an immediate impact on your enjoyment of good PvP action, it could have drastic consequences for the future game when pirate mechanics are reworked and map is reset. If you refuse to negotiate in earnest, you are denying yourself a potential ally in the future (if not ensuring that you've made a permanent enemy) - that is not a prudent policy.

     

    I believe that Pirates actually need strong France in order to compete with US and Brits (look at the bulk of European history and struggle to maintain balance of power). Pirates could definitely use a second front against US and Brits that France could provide from its secondary holdings in Louisiana. That second front would free up pirate clans to retake Bahamas and end internal division caused by US occupation. As those ports are all shallow, retaking them will have to be a numbers game. In that game, experience level and ship size will not matter. Allies that bolster numbers and lack of enemies that prevent reinforcements, however, will prove crucial.

     

    Tensions appear to be high between the two nations, yet both have some interests that can be fulfilled in a mutually beneficial manner while ensuring that good PvP action is available to all without having to sacrifice other aspects of the game. Earlier I outlined what I believe to be a decent start to not only restoring Pirate-French relationship, but also building a productive alliance that would allow both nations to improve their geopolitical situation. While the particulars of that plan can be negotiated, it appears that no such negotiations can begin until egos and blame flinging can stop. I would strongly advise both parties to set aside past transgressions however real they might be, put on some big boy pants and engage in a big boy diplomacy. What this thread has become is meaningless and if either one of the parties is not willing to even try to work together (without bringing up past events), then you are all effectively wasting your time with this meaningless back and forth banter. 

     

    Agreed. By definition the French and Pirates are natural allies with the way the map is setup. Success/population size/egos are all getting in the way.

     

    Though my personal opinion is that the french had no desire when this all started (before they knew the full extent of the pirate strength) to actually deal fairly with the pirates. Principally because the french considered the Camp Du Roy area theirs. Or at least IMHO they had designs on it.

     

    In a round about way i guess you could blame Crimson Flotilla for the current state of the map :). We did start this mess by moving south east for kicks and giggles.

  18. It is 5x easier for pirates to equip a fleet than it is for Nationals.  You make 1 ship with 5x Durability on it, go outside and attack each other and capture it.  Now you have 2 pirates in that ship, one with 4x durability and one with 1x durability.  Rinse and repeat and you now have 5x people in the shiny new gold ship.  You can project more power (BR) in a fleet given your numbers simply by getting more captains in those bigger ships even if they each only have 1 durability.

     

    In order to get the same number of BR rating for any national would require 5x the effort and resources.  So the pirates don't really have it all that bad given the ability (abuse?) offered by this mechanic.

     

    (And don't even try to insult our intelligence by saying there aren't pirates doing this)

     

    No one actually does that though; or at the very least I've never seen/heard of it actually being done. Though it has been discussed as an option. Plus I personally consider it an exploit.

     

    The main reason is because ships are to expensive. For example our most advanced crafter is charging 13 crafting notes + 4 crafting notes and all parts to build a ship. Which is free crafting XP for him and 13 Cnote profit.

     

    Even the more reasonably priced ships normally have 50-100k markup over cost, and require the buyer to furnish Cnotes.

  19. Its funny it happened to us. I fought my hardest in the bahamas and made a name for myself with USS, they always asked for me in battle. I come down se once the USS and brits started working togather because the pirates that ran refuse to help and are rude as hell. Now im here i see the same thing happening to the french with one guys rise to infamy. So it feels like this game is like a schoolyard pick on the lil guys and run when you get a tough situation. Gotta say i was loving this game at first but now its just getting pathetic with the unbalanced nations and lack of coordination. Its EA so w\e but i probably should just stop playing till these major issues are fixed

     

     

    We're rude to the Bahamas group because they were snobby assholes that said we were running. At the time that wasn't the case. We just wanted out of shallow ports and some place we could be pirates. Granted that idea completely turned on its head after the great migration.

     

    I wouldn't expect the current meta to remain the same for much longer. So instead of thinking of quitting just wait it out a bit longer and see what happens. Things are already shifting now that the US is hitting the brits in the west. 

     

    I'm definitely not going to disagree with you about the mechanics to balance the nations needs to be addressed. I'm surprised that wasn't one of the first things they implemented. It's always the #1 problem with a faction based MMO.

    • Like 1
  20. I don't disagree that the French have a method to gather resources. It just takes a lot of time and you're also feeding fewer players. It's highly scale dependent. Basically you can't build a fleet to take over the world, but you can keep your pvp fleets supplied. Though if the pirates would work more as a team. We could stranglehold what little you do get.

     

    One of the reasons the pirates need more resources is because the scale is so much larger. Even though we may have 10x the ship builders the french do. We still can't keep up with demand despite the additional resource ports. Partially because more people are hitting higher levels that virtually no crafter can build for yet and BPs are a bitch to get. 3rd rates come to mind as a prime example. So building an assault fleet good enough to take on the US or Brits is taking a ton of time.

    Eventually it'll work itself out if the devs give it time. When it does. You'll see a much wider difference in capabilities as every pirate would be in Exceptional ships.

     

    For now its worth noting that almost every pirate ship you see out there is still basic. Unless they are higher in rank and driving a lower ranked ship. This is especially true for frigs or below.

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