frank
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Posts posted by frank
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additional option: recruit sailors from the boarded ship, up to the maximum crew of your own ship.
would replace the surgeon option effectively.
- 1
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Sid Meiers Pirates style:
- Rum provisions for your crew should be bought from ports to keep sailing.
- 1 rum provision takes 1 cargo hold and allows your ship to stay at sea for 1 day.
- Failure to provide rum to your crew decreases your overall crew morale.
- if engaged in a fight, and boarding happens, your max boarding morale is dependant on your overall crew morale.
- In open seas, if overall crew morale is at 0, an instance of boarding fight will start between your loyal crews and the mutineers.
apply these in patch = players happy
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I put here for higher chance to be seen by devs:
The spyglass should be made available in open world for a multitude of reasons: spotting ships, reconning land and ports etc..
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I did a test in a battle: I graped and killed about 500 men, yet I didn't receive a single xp for it in the end of battle summary.
I wonder what the mention of "crew killed" correspond to if graping doesn't bring any xp....
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The rewards for boarding should be worth it , especially in terms of exp. after all you're killing their crew, yet it's not counted in the end of battle summary.
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Today I got a mercury, and as a Junior Lieutenant, I only got 110 crew.
Is it normal?
Ship Crew Sizes & OW Ranks
in Guides - development forum
Posted
i got 485 crew on my bellona and itsays 69%. by deduction the crew of bellona is now 700.