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frank

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Posts posted by frank

  1. Sid Meiers Pirates style:

    - Rum provisions for your crew should be bought from ports to keep sailing.

    - 1 rum provision takes 1 cargo hold and allows your ship to stay at sea for 1 day.

    - Failure to provide rum to your crew decreases your overall crew morale.

    - if engaged in a fight, and boarding happens, your max boarding morale is dependant on your overall crew morale.

    - In open seas, if overall crew morale is at 0, an instance of boarding fight will start between your loyal crews and the mutineers.

     

    apply these in patch = players happy :)

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