Sid Meiers Pirates style:
- Rum provisions for your crew should be bought from ports to keep sailing.
- 1 rum provision takes 1 cargo hold and allows your ship to stay at sea for 1 day.
- Failure to provide rum to your crew decreases your overall crew morale.
- if engaged in a fight, and boarding happens, your max boarding morale is dependant on your overall crew morale.
- In open seas, if overall crew morale is at 0, an instance of boarding fight will start between your loyal crews and the mutineers.
apply these in patch = players happy